Search found 581 matches
- Mon Oct 18, 2021 4:35 pm
- Forum: Suggestions & Feedback
- Topic: remove rewards from kills with 100% aao or more
- Replies: 14
- Views: 2944
Re: remove rewards from kills with 100% aao or more
lets say if your side has aao 100%+ for 5 min u respawn at keep not wc or pve. would be good to casuals defend keep in na time or even europa time +1 make it more attractive for people to go to orvr - allowing those with AAO portals or better mobility to move around would be interesting (-1 for any...
- Mon Oct 18, 2021 2:38 pm
- Forum: Suggestions & Feedback
- Topic: The alienation of solo/pug/casual players and it's unintended side-effects
- Replies: 128
- Views: 22757
Re: The alienation of solo/pug/casual players and it's unintended side-effects
I have to admit, I never found TTK is that big an issue, particularly once you hit vanq-level with a dps. Sov tanks are beastly tbf. I remember we played in a city against a premade that ran 1-3-2 party compositions, and they did very well indeed. Plenty SCs I played in with very odd, dps-heavy comp...
- Mon Oct 18, 2021 11:07 am
- Forum: Suggestions & Feedback
- Topic: The alienation of solo/pug/casual players and it's unintended side-effects
- Replies: 128
- Views: 22757
Re: The alienation of solo/pug/casual players and it's unintended side-effects
people will do the smart thing and switch to winning side, and things will be back to square one. Apart from forts, there's not really more rewards for fighting for the side which attacks keeps and those which defend. One issue with current system is side which is strongest dictates speed of the ga...
- Sun Oct 17, 2021 6:37 pm
- Forum: Suggestions & Feedback
- Topic: Disable .Surrender In Weekend ToW SCs Like This Week's
- Replies: 15
- Views: 2765
- Sun Oct 17, 2021 4:37 pm
- Forum: Suggestions & Feedback
- Topic: Disable .Surrender In Weekend ToW SCs Like This Week's
- Replies: 15
- Views: 2765
Re: Disable .Surrender In Weekend ToW SCs Like This Week's
Team that wins get rewards for winning though, surrender is there to stop people having to just die over and over again in very unbalanced games.ExcretusMaximus wrote: ↑Sun Oct 17, 2021 4:24 pm Both sides have been surrendering at an abnormal rate this weekend when they are clearly going to lose
- Sun Oct 17, 2021 10:20 am
- Forum: Suggestions & Feedback
- Topic: The alienation of solo/pug/casual players and it's unintended side-effects
- Replies: 128
- Views: 22757
Re: The alienation of solo/pug/casual players and it's unintended side-effects
Graph The graph is essentially picking Australian TZ. The peak during lockdown was at well over 2k players, they had to expand the server. Even now, most nights EU timezone will hit 800, and is around 800 right now. Should RoR reach out to casual players? Of course. However, RoR is a volunteer proj...
- Sun Oct 17, 2021 12:24 am
- Forum: Suggestions & Feedback
- Topic: remove rewards from kills with 100% aao or more
- Replies: 14
- Views: 2944
Re: remove rewards from kills with 100% aao or more
latelly most fights out of primetime are empty keep take with 200% aao and even people ganking with a pop of 30 vs 100 since they just surfzerg and get the emblems/shards for free from ezy kills would be cool to remove or decrease drop rewards depending on the aao % of the zone This already happens...
- Sun Oct 17, 2021 12:23 am
- Forum: Introduce Yourself
- Topic: Howdy all!
- Replies: 2
- Views: 1026
Re: Howdy all!
Classes - Tank, Healer, DPS
So each group needs these classes.
Order tends to lack a lot of hardy tanks, and melee, while destro shuns rdps a fair bit. Both sides always need healers.
So each group needs these classes.
Order tends to lack a lot of hardy tanks, and melee, while destro shuns rdps a fair bit. Both sides always need healers.
- Fri Oct 15, 2021 11:22 pm
- Forum: Suggestions & Feedback
- Topic: The alienation of solo/pug/casual players and it's unintended side-effects
- Replies: 128
- Views: 22757
Re: The alienation of solo/pug/casual players and it's unintended side-effects
I try to remind myself of this while watching solo Witch Elves appear, rip a few tanks to shreds, kill their healer and then dance around with the MDPS only to disappear in the middle of their burst leaving them to die from dots while wandering off to find another group of targets. Clearly some cla...
- Fri Oct 15, 2021 5:10 pm
- Forum: Suggestions & Feedback
- Topic: The alienation of solo/pug/casual players and it's unintended side-effects
- Replies: 128
- Views: 22757
Re: The alienation of solo/pug/casual players and it's unintended side-effects
I did not know about this. I stayed some time away from RoR. But that was the most stupid idea they could have in the whole server history. And it's clear now that this idea didn't work. I can understand it, people blame way too much on "balance", when organisation, group composition and ...