wargrimnir wrote: ↑Mon May 06, 2019 11:14 pm Mixing sets is fine with us, that's why we made lower set bonuses provide lower stats (significantly less efficient than live as you lose considerable stats on your 2pc). You miss out on the procs by stacking raw stats, these are generally tuned to specific playstyles and aren't intended to be a wide flat bonus (although some certainly are).
Wouldn't that basically force you to go deep into a set for the stats you're looking for? If we build this set with stat bonuses deeper in, it wouldn't be stronger compared to stacking 3+3 currently. I think that might make the set even less desirable as prior sets would still be able to stack 3+3 or 3+4 and the latest one wouldn't. At low set pieces we would need to put in relatively weak procs like what you would find on weapons to keep things balanced. Then you might see something like 2+2+3 for a lesser proc and 3 stat bonuses instead.
To make something like that viable, we would need to revisit how stats and procs are allocated across pretty much all of the T4 sets to make it hard set on making stat stacking less viable, and that's not something we really want to entirely discourage to begin with. Also it's a lot of work without some pretty deep advanced planning.
Yep, I kinda feel that way about moving the wounds stat, and I hesitated mentioning it but you were looking for suggestions to encourage full set use. You could always go the other way and buff the procs. Oh, on a vaguely related topic, is there a chart anywhere of all the procs that are in-game (both created by Mythic and by you guys)? It would be interesting to see just what is possible as far as procs go.