jokerspsycho wrote: ↑Mon May 11, 2020 5:28 pm
I dont think mara isnt being taken into any coordination WBs because of not having a 50% IHD. They are also the only class with a baseline 25% IHD iirc. They are also the only class with an AoE kd. Why does one class need every utility in the game?
I like the idea that for the sake of balance WL needs a baseline 25% HD.
I never said mara isn't being taken into warband play because his lack of heal debuff, haha. I said hes not taking into some 6v6 environments where he could be taken because he can be substituted because all of his amazing tools and utility that everyone is claiming he has can be replaced by a tank (blackguard) or another dps.
baseline 25% ihd is absolutely useless, unless in t1. Aoe KD is in monstro tree, which again, I am not talking about. The changes I proposed were for Savage/Brutality marauder which is completely different than a WB Monstro spec Insane whispers Wave of Monstrosity morale drain Monstrorauder. Personally I think monstro-rauder is in a pretty cool place, having to switch into brutality for his morale drain gives him his stance dance playstyle to even his Monstro hermit spec.
One class does not have every utility in the game nor would he be given every utility in the game if he got a 50% ihd 5-9point ability.
Since everyone seems to keep saying marauder has all these amazing tools I'll explain what a marauder has for utility in the average Savage/Brut spec:
Alright now in perspective a WE can do:
Anyway im not terribly knowledgeable of WE specs so they might have to give a few of these up to get the others but the point still stands. Mara's "amazing tool kit" is something I'm tired of seeing though. As you can see his tools are more so shared with another class. I'm not saying mara is useless and shouldn't be brought and you should just bring a WE. What I am saying is he isn't as special and unique as everyone seems to think. To go one further the things that make mara unique or noteworthy are his Wounds debuff, Armor debuff, Crit buff/debuff and probably 10second root morale 1. All of the unique/noteworthy stuff I just said can be replaced by a Crimson Death BG.
Thunderous Blow Vs Hastened Doom
Cutting Claw Vs Horrific Wound @100hate (and if you even want to go further Demo strike because they stack for a higher value than mara debuff.)
Flames of Fate vs Champ Challenge (can't use demo strike but still worthy of note since most 6 man groups have 2 tanks!)
Deeply Impaled vs Crimson Death
Yes some values are a little lower, some values a little higher. Some abilities AOE, some abilities have different drawbacks/requirements but regardless my point still stands: Mara's "amazing tool kit" is an empty statement with the above information.