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Patch Notes 19/10/2019

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wonshot
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Re: Patch Notes 19/10/2019

Post#51 » Sat Oct 19, 2019 3:59 pm

Greenbeast wrote:
Sat Oct 19, 2019 3:44 pm
Natherul wrote:
Sat Oct 19, 2019 2:24 pm
small note, I just excluded aoe cap increase for solar flare as that would be even more dangerous.
Does order has an access to 24 man shattered limbs from one slayer now?
from test we just ran, it seems so. Flurry tactic is still capped at 9players though.
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adapter
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Re: Patch Notes 19/10/2019

Post#52 » Sat Oct 19, 2019 4:12 pm

If we gonna have 24 AoE then we also must have 24 AoE HEALS

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oaliaen
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Re: Patch Notes 19/10/2019

Post#53 » Sat Oct 19, 2019 4:13 pm

which skills get affected by this 24 man cap ? cause choppa didnt get affect at all
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Ekundu01
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Re: Patch Notes 19/10/2019

Post#54 » Sat Oct 19, 2019 4:20 pm

oaliaen wrote:
Sat Oct 19, 2019 4:13 pm
which skills get affected by this 24 man cap ? cause choppa didnt get affect at all
Aoe cap only got raised for abilities that say you hit all enemies in x area. Anything that specificly says a number of targets didn't get affected by this cap change. So wild chopping should be able to hit 24 targets if they are close enough to you but Lotsa chopping is capped at 3 targets as stated in tool tip and up to 9 from tactic because it specificly states it.

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madrocks
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Re: Patch Notes 19/10/2019

Post#55 » Sat Oct 19, 2019 4:26 pm

Little update here live from KV.
Order is getting stomped how they deserve it.
We basically just press 2 buttons and it's game over.

So next patch Destro nerf?
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DanielWinner
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Re: Patch Notes 19/10/2019

Post#56 » Sat Oct 19, 2019 4:26 pm

Good change on AOE cap. RIP zergs.
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Re: Patch Notes 19/10/2019

Post#57 » Sat Oct 19, 2019 4:28 pm

oaliaen wrote:
Sat Oct 19, 2019 4:13 pm
which skills get affected by this 24 man cap ? cause choppa didnt get affect at all
Basically this change forces bombing meta classes and any would be WB candidates now will be out.

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Aurandilaz
Posts: 1676

Re: Patch Notes 19/10/2019

Post#58 » Sat Oct 19, 2019 4:33 pm

madrocks wrote:
Sat Oct 19, 2019 4:26 pm
Little update here live from KV.
Order is getting stomped how they deserve it.
We basically just press 2 buttons and it's game over.

So next patch Destro nerf?
thats hardly a new thing
you have higher pop sieges that often fail because too many defenders and attacker push does not reach critical mass
and successful funnels is nothing new, which is why there exist open backposterns (might need opening even with rank 3 keep now). they event implemented the wounds debuff, in case your realm decided it would sit with 200 people inside a tiny keep for hours while not caring about flags at all, partially removed now it seems - maybe needs to come back and be even stronger than max -50% wounds gone.
"funnelfarming" has been a thing since 2008, and latest version of game just maybe needs new updated tools to ensure you can break them.
hopefully some proper Order wb launches 8 BW Burning Head bomb and wipes 24 people with said nuke ;)

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TiberiusD
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Re: Patch Notes 19/10/2019

Post#59 » Sat Oct 19, 2019 5:07 pm

The 24 AoE change will be so good in City Sieges. Can't wait :)

casmCharlie
Posts: 6

Re: Patch Notes 19/10/2019

Post#60 » Sat Oct 19, 2019 5:34 pm

Malus change is great.
Scenario surrender option is great.
Fixing toughness is great.
We'll see about AOE changes.
Best patch in a while! Very pleased.

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