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Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 10:01 am
by ReturnOfReckoning
Italian translation provided by elk76


[Scenario Leaderboard]

We will be making some overhauls to our Armory, making it more modern and feature rich. The Ranked Scenario Leaderboard will be the first of these pages to go live with a new search page.

The Leaderboard will be updated in 15 minute intervals from the live game server. To qualify to be on the leaderboard you must have at least 5 games played on average per week in that Season.

Right now we have reset MMR for a 'Preseason' testing. The preseason will have started from Monday 20th so all games played since then will have gone to calculate your current MMR (which would have been 1500). You will not appear in the Leaderboard until you play your next game and your MMR is recalculated for the first time.

[Ranked]

- MMR has been retroactively reset for a 'Preseason' testing. The preseason will have started from Monday 20th so all games played since then will have gone to calculate your current MMR (which would have been at the default 1500).

[General]

- Once again fixed siege scaling with stats where they should not.
- Hopefully fixed a bug where the enemy realm could control your siege equipment.


[City Siege Testing]
- City Siege will no longer backfill when players are pending rejoin.
- It is now possible to queue solo for city sieges to backfill existing scenarios. You will receive a message in chat notifying you that no additional instances will be created on your behalf.

[Crafting]

Talisman making:
- Talisman crafting now actually use the items added crit chance to check for crit (was a static 3 and 10% before).
- If a crit happens you should now always at least get either a rarity upgrade OR power increase.

[Fortress]

- Fixed an issue where if no reservation was needed the system would not remove you from the queue when you entered.
- Added a debug message to confirm suspicion when no loot is awarded from fort.
- Players who previously fled (quitting or teleporting out of the fort when in prison) will no longer be able to participate in the fortress.
- Dwarf and Greenskin objects moved to bottom floor.

[Guild]

- The guild token vendor has had its store expanded.

[Abilities]
Marauder:
Rend's Primary Stat Multiplier has been doubled.
You can no longer proc Crushing Blows's morale drain off of anything other than melee attacks.

White Lion:
Blindside's Primary Stat Multiplier for both the primary hit and DoT hit have been doubled.
Shattering Blow's Primary Stat Multiplier has been doubled.



[Public Quests]

- Madness: The final boss 'The Corrupter' is now a Chosen and has the equipment he is meant to have

[Quests]

- All original on completion texts have been set for the quests of the Empire Chapter 1
- Liquor Before Beer: This quest is now available from the 'Jug of Corn Whiskey' in Nordland
- Of Honor and Glory: The quests of this quest line are now flagged as Tome quests

[World]

- Eoldred's Coffin is back inside the Grimmenhagen Barrows. Clicking on it will make spawn Eoldred Nightbane
- Librarian NPC 'Stephan Busso' is now selling ToK rewards as he should at the Empire starting area

[Tickets]

[5266] The NPC 'Eoldred Nightbane' will now correctly count as a Wraith
[15512] The second stage of the PQ can once again be completed
[15517] Ironbreakers should now be able to turn in this quest

Re: Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 10:10 am
by Karl
Thx for the chg to the keep!

Re: Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 10:13 am
by Acidic
Been busy,

“Armory, making it more modern and feature rich.” Is it possible to see rr ranking , want to see who is class rr lead and or catching up

But good stuff thx

Re: Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 10:21 am
by wonshot
"- Dwarf and Greenskin objects moved to bottom floor."

Good, hope this will help on Stonewatch (and Butcher's pass if we eventually go there)

Light patch, E-sports changes as per usual :P But thanks for your efforts regardless!
The guild-coin stuff is very welcome, good change!

Re: Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 10:46 am
by Jeliel80
Thanks for the patch.
What the 2 new epic container from guild coins do?
I mean what they add?

Re: Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 10:58 am
by xarax
Jeliel80 wrote: Sat Jan 25, 2020 10:46 am Thanks for the patch.
What the 2 new epic container from guild coins do?
I mean what they add?
and also the question if they have only 1 use or multiple

Re: Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 12:01 pm
by Glorian
There is some real good and juicy stuff now at the Guild Token Vendor.
Can we please get a fix though on the guild quests?

Atm only Guild SCs and Guild Dungeons is working.

Re: Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 12:02 pm
by Natherul
Jeliel80 wrote: Sat Jan 25, 2020 10:46 am Thanks for the patch.
What the 2 new epic container from guild coins do?
I mean what they add?
Single use, more power and +1% chance of crit

Re: Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 12:05 pm
by dshdf
Natherul wrote: Sat Jan 25, 2020 12:02 pm Single use, more power and +1% chance of crit
does "more power" mean we got guaranteed +24 tali from 200 violet frag with this box or?

Re: Patch Notes 25/01/2020

Posted: Sat Jan 25, 2020 12:06 pm
by wonshot
Glorian wrote: Sat Jan 25, 2020 12:01 pm There is some real good and juicy stuff now at the Guild Token Vendor.
Can we please get a fix though on the guild quests?

Atm only Guild SCs and Guild Dungeons is working.
Im 91.4% sure you need a full guild warband for the zonelock guildquest.

As for the RoR aegis it only works on party members and not everyone as the tooltip says, it cost 3 guildcoins, last for 7days irl time and has a 60sec duration and 30min cooldown. Made bugreport for missing icon and unable to slot it in hotbar