Blaming people won't get us anywhere. What's done is done. We can only be reasonable, look at things without bias and try to fix them. I hope devs can too.
What I don't understand is why do chosen and bg get a channel dps ability for snb yet bo can't have it? Yes the damage and classes are not nearly the same, but why mirror everything? Like I said in my proposal it waters down the variety and makes the game totally bland. I'm just sad that devs don't seem to see the reason why there are no snb tanks in scs and small scale in general. It's right in front of your eyes! The reasons are just too obvious, yet they make new changes that make things even more ridiculous (like the guard change).
Maybe devs don't have time right now for this particular problem, cuz a lot of things need adjustment for both 2h and snb dps to be viable and not too strong. But I would just like to see some responses in the balance forum. Whenever someone talks about balance and abilities, the thread is closed and they are pointed to the balance forum. Yet in that forum threads are rotting away seemingly forgotten, like in torque days who said to devs they can wipe their asses with them. Did nothing change? Can't we get at least a single line of text, either saying it's not an issue or that maybe it can be looked at?
Tree Hit Combo.
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Re: Tree Hit Combo.
Hmm but "Ether Dance" on SM requires 2H as well...
...How about Destroy Confidence, Crippling Strikes nerf, or Pounce on 10s CD? Most classes lost some of their fun Factor's

Re: Tree Hit Combo.
In my opinion in nerfing “big brawling” tactic and tying this to snb would give defensive tanks meaning as the combo of locking out thc and nerfing big brawling is painful
Re: Tree Hit Combo.
yes brudda, not only THC, but many other careers have gotten screwed up by the wrong dev mentality. Every 1 year comes a new Dev that implement their ideas just to mess with everyones gameplay, such a disgrace

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