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[Chosen/KOTBS] *Proposal* Daemonclaw/Runefang

Structured balance proposals should be posted here. Posts in this section will be taken into account during class balance reviews.
Illuminati
Posts: 189

[Chosen/KOTBS] *Proposal* Daemonclaw/Runefang

Post#1 » Mon Jan 20, 2020 4:35 pm

Greetings,

Proposal: Modify <Daemonclaw> and <Runefang> to: 10% chance on attack to increase your Strength and Weaponskill by 240, and auto attack speed by 25% for 10 seconds. This effect will not refresh itself.

Justification: The tactics benefits are offensive in nature and should correspond with the catalyst of attacking, versus defending. This will also improve the class capability in challenging all class types instead of limiting it to those who melee attack or to guard. The reason the proposal is on attack versus on critical hit is that it will better allow all class sub-types to benefit in build potential. It will still allow ranged/kite classes to play around the ability with snares/roots/knock backs. The addition of auto attack speed will also slightly improve the class sub-par damage while carefully avoiding over adjustment while in a channeled ability.

Note: This would also modify the stats a KOTBS gets currently with Runefang.

Thank you for your consideration.

Illuminatos - Chosen 40/54
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Destro: Killamanjaro (80+ Choppa) / Killamanjaroo (70+ DoK) / Unsworn (70+ Chosen) / Illuminatii (60+ Blackguard) / Killaman (80+ Squig)
Order: ?

Bugs reported: 6

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