For submitting topics for approval by the moderators for full discussion.
1 post • Page 1 of 1
It's not exactly easy to handle an enemy that, literally, keep you flying staggered for a good couple 2 seconds between the Mara/Choppa pull and the Zealot push, specially cause this last completely ignore immunities of any kind. Please, add immunity, or rework this ability so it can only trigger on successful direct healing.
Who is online
Users browsing this forum: No registered users and 1 guest