dots now have a chance to dismount
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- roadkillrobin
- Posts: 2773
Re: dots now have a chance to dismount
Imo, the best thing would be to dissable mounts while RVR flagged. They create massive combat advantages vs dissmounted enemies in both rvr and scenarios. Runspeed bonus is the absolut best advantage you can have in this game and having a disparity of mount speeds based on ranks and gold income create a really vierd inequity in of attrition thats of great significiance aswell. With the flag teleporters in warcamps I see no reasons keep mounts in RVR settings.
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Re: dots now have a chance to dismount
Was chasing a slayer with my SH and he managed to copter safely to his warcamp with 3 dots ticking on him....bad rng I guess ^^
Pächter des Wahnsinns
Gangan - SH 75 .... Blumnmoscha - BO 63
Scophis - Zealot 73 .... Drengur - WP 64
Iznogoud - Sham 50+ .... Bixo - Engie 50+
Apogemoth - Magus 40+ .... Loarelle - AM 65
originating from Drakenwald
Gangan - SH 75 .... Blumnmoscha - BO 63
Scophis - Zealot 73 .... Drengur - WP 64
Iznogoud - Sham 50+ .... Bixo - Engie 50+
Apogemoth - Magus 40+ .... Loarelle - AM 65
originating from Drakenwald
Re: dots now have a chance to dismount
Why not make it like on live servers, where dot application had a lower chance to dismount compared to direct dmg attacks but the ticks itself caused no dismount?
Dying is no option.
Re: dots now have a chance to dismount
that would be too easy
Healefix - Runepriest 40/65+
Index - Knight 40/40
Obyvankenobi - SW 40/66+
Snipeshot - Engi 40/67+
"small scale lover"
Freezee - Zealot 40/71+
Oculta - DoK 40/51+
Greensyndrom - SH 40/81+
Graagash - BO 40/51+
Re: dots now have a chance to dismount
Sure, just as soon as every class gets the same potential for move speed increasesroadkillrobin wrote: ↑Thu Jan 03, 2019 10:19 am Imo, the best thing would be to dissable mounts while RVR flagged. They create massive combat advantages vs dissmounted enemies in both rvr and scenarios. Runspeed bonus is the absolut best advantage you can have in this game and having a disparity of mount speeds based on ranks and gold income create a really vierd inequity in of attrition thats of great significiance aswell. With the flag teleporters in warcamps I see no reasons keep mounts in RVR settings.
<Salt Factory>
Re: dots now have a chance to dismount
"let's create a ranged meta , as many class have multiple OP dot at great range AND make them horrible and hard to escape AND give them more mobility with crowd control" -balance moderator n°1
"just yolo and sacrifice as many ppl before going to melee" n°2
"just yolo and sacrifice as many ppl before going to melee" n°2
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Zag 40/83 chosen
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Zageen 40/7X SM
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Re: dots now have a chance to dismount
What is the next step , delete juggernaut and charge for melee player and make dot 100% able to reveal stealth?
Twelves inches unbuffed
Zag 40/83 chosen
Zagm 40/6X mara
Legion of Boom
Zageen 40/7X SM
Diabolomenthe 40/6X KOTBS
Zag 40/83 chosen
Zagm 40/6X mara
Legion of Boom
Zageen 40/7X SM
Diabolomenthe 40/6X KOTBS
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- roadkillrobin
- Posts: 2773
Re: dots now have a chance to dismount
You mean the melee dps classes who are in general garbage in keep seiges and unfavoured as dps slots in warband do to lack of reach in bunker setups gets an advantage tool to outmanouver others which is allmoast always neglecteble due to mounts?dansari wrote: ↑Thu Jan 03, 2019 1:02 pmSure, just as soon as every class gets the same potential for move speed increasesroadkillrobin wrote: ↑Thu Jan 03, 2019 10:19 am Imo, the best thing would be to dissable mounts while RVR flagged. They create massive combat advantages vs dissmounted enemies in both rvr and scenarios. Runspeed bonus is the absolut best advantage you can have in this game and having a disparity of mount speeds based on ranks and gold income create a really vierd inequity in of attrition thats of great significiance aswell. With the flag teleporters in warcamps I see no reasons keep mounts in RVR settings.
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