Page 2 of 3

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 12:42 pm
by Roguibu
This poll is a non sense because most of the votes are from people that never played a magus.
I voted A.

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 12:47 pm
by Aerogath
Roguibu wrote: Tue Sep 18, 2018 12:42 pm This poll is a non sense because most of the votes are from people that never played a magus.
I voted A.
Or even worse ... Order players that are to stupid to understand how easy Magus is to counter.

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 12:56 pm
by Pkunk
Roguibu wrote: Tue Sep 18, 2018 12:42 pm This poll is a non sense because most of the votes are from people that never played a magus.
I voted A.
I remember when the nerf hit. There was zero magi that was happy. Order will prob vote no out of spite.

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 1:09 pm
by peterthepan3
Tesq wrote: Tue Sep 18, 2018 12:35 pm . Pick firestorm with or without snare is just riductive for the issue at hand which is change mastery being poor of tools.
Nowhere did I state in this discussion that by fine-tuning one ability in Changing, everything else would be fixed - but if you must know, Changing and Grenadier are both being given some TLC atm (all will be revealed soon). 8-)

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 1:19 pm
by Tesq
peterthepan3 wrote: Tue Sep 18, 2018 1:09 pm
Tesq wrote: Tue Sep 18, 2018 12:35 pm . Pick firestorm with or without snare is just riductive for the issue at hand which is change mastery being poor of tools.
Nowhere did I state in this discussion that by fine-tuning one ability in Changing, everything else would be fixed - but if you must know, Changing and Grenadier are both being given some TLC atm (all will be revealed soon). 8-)
Whats the point of this poll then..but mk...

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 1:27 pm
by Roguibu
peterthepan3 wrote: Tue Sep 18, 2018 1:09 pm
Tesq wrote: Tue Sep 18, 2018 12:35 pm . Pick firestorm with or without snare is just riductive for the issue at hand which is change mastery being poor of tools.
Nowhere did I state in this discussion that by fine-tuning one ability in Changing, everything else would be fixed - but if you must know, Changing and Grenadier are both being given some TLC atm (all will be revealed soon). 8-)
Yeah movile demons pets and pounce for magus confirmed???

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 1:33 pm
by Aerogath
Atleast a higher range for the stacks is needed.

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 1:34 pm
by peterthepan3
Roguibu wrote: Tue Sep 18, 2018 12:42 pm This poll is a non sense because most of the votes are from people that never played a magus.
I voted A.
I will be placing more importance on comments and feedback that people have given than the actual poll (because of reasons you have stated).

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 1:53 pm
by Aerogath
There would be a better poll like why is there no healer cap for sc's , a minimum for atleast 1 real tank. This right here makes absolute no sense actually because there much bigger problems.

Or that Dps ams need much higher casttimes because they kill you in 3 seconds where other classes cast one time.

Re: [Magus] Firestorm

Posted: Tue Sep 18, 2018 3:59 pm
by peterthepan3
Aerogath wrote: Tue Sep 18, 2018 1:53 pm There would be a better poll like why is there no healer cap for sc's , a minimum for atleast 1 real tank. This right here makes absolute no sense actually because there much bigger problems.

Or that Dps ams need much higher casttimes because they kill you in 3 seconds where other classes cast one time.
This is the discussion that I have brought forward. If you don't like it, then await other discussions pertaining to classes that you mentioned (if deemed necessary). Anecdotal stuff like your last sentence has no plac, and I will be issuing out warnings for people that deliberately sidetrack the intended route of the discussion (to find out what you guys prefer of the two options listed for one class).

Cheers.