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Why were melee squig herders overbuffed again?

Posted: Sat Apr 04, 2020 3:56 pm
by Korsario
It feels you guys soemtimes dont learn, melee squig herders are horrible overpowered once again.

- Crazy Survival
- Stupid ammount of AoE damage
- Crazy ammount of utility, non inmunity CC options
- Best Mobility in game.
- Best damging Morale in game.


Feels like someone really wants melee squig herder to be the top class in the whole game and do good in every part of the game.

Re: WHy were melee squig herders overbuffed again?

Posted: Sat Apr 04, 2020 4:00 pm
by R3xz
Same type of complaint about WL on destro, seem like a general Order QQ post about a destro class.

I would recommend expanding your post and include some data/numbers for a more compelling argument.

Re: Why were melee squig herders overbuffed again?

Posted: Sat Apr 04, 2020 4:11 pm
by poisonedshotz
It feels you guys soemtimes dont learn, white lions are horrible overpowered once again.

- Crazy Survival
- Stupid ammount of AoE damage
- Crazy ammount of utility, non inmunity CC options
- Best Mobility in game.
- Best damging Morale in game.


Feels like someone really wants white lion to be the top class in the whole game and do good in every part of the game.

Re: Why were melee squig herders overbuffed again?

Posted: Sat Apr 04, 2020 4:11 pm
by Kaelang
What would your suggestions be to the balance team, rather than exaggerating random points?

Re: Why were melee squig herders overbuffed again?

Posted: Sat Apr 04, 2020 4:14 pm
by Ikxard
Agreed, show some proof. Make a squigherder and go up against a WL and see who is overpowered.

Re: Why were melee squig herders overbuffed again?

Posted: Sat Apr 04, 2020 4:25 pm
by Jastojan
Korsario wrote: Sat Apr 04, 2020 3:56 pm It feels you guys soemtimes dont learn, melee squig herders are horrible overpowered once again.

- Crazy Survival
- Stupid ammount of AoE damage
- Crazy ammount of utility, non inmunity CC options
- Best Mobility in game.
- Best damging Morale in game.


Feels like someone really wants melee squig herder to be the top class in the whole game and do good in every part of the game.
As I remember, mSH was nerfed last time (near the summer of 2019). When was mSH buffed? I strongly suggest you to play destro - choose ANY char you want - try to kill or just survive battle against WL and then write something about "Best Mobility in game; Crazy ammount of utility, non inmunity CC options; Crazy Survival" etc.. (and yes I have chars on both sides...)
Unbiased topic as hel... (damn why did I spent time to reply on this?)

Re: Why were melee squig herders overbuffed again?

Posted: Sat Apr 04, 2020 5:23 pm
by Korsario
Ikxard wrote: Sat Apr 04, 2020 4:14 pm Agreed, show some proof. Make a squigherder and go up against a WL and see who is overpowered.
This game ains tbalanced 1v1

Re: Why were melee squig herders overbuffed again?

Posted: Sat Apr 04, 2020 5:47 pm
by StrongUn
White lion is ok

mSH super OP! NERF MSH! NERF DESTRO!

Re: Why were melee squig herders overbuffed again?

Posted: Sun Apr 05, 2020 7:55 am
by teiloh
poisonedshotz wrote: Sat Apr 04, 2020 4:11 pm It feels you guys soemtimes dont learn, white lions are horrible overpowered once again.

- Crazy Survival
- Stupid ammount of AoE damage
- Crazy ammount of utility, non inmunity CC options
- Best Mobility in game.
- Best damging Morale in game.


Feels like someone really wants white lion to be the top class in the whole game and do good in every part of the game.
1. Inocorrect, WL does not have the armor and mobility of a SH, nor does it have the damage reducers and CC
2. Inocorrect. Big Bouncin as a core ability costs almost half as much as Whirling Axe on a 5s shorter (8s) timer has a higher tooltip value
3. Inocorrect. WL has next to no utility, no non-immunity CC options, and all of its CC options are inferior to Squig's. SH has game's best AOE knockback, CD builder, a stun, a pet disarm, PBAE snare/self KB, damage reduction and ranged silence outside of Squig mode. It also has an excellent M2 snare, ranged single snare, etc.
4. Inocorrect. SH gives up very little to go with 0 CD pounce (whereas a ton of WL abilities/tactics are 100% nullified). SH has Run Away! and RUN AWAY! as well as a self-punt and a 75% move speed buff in Bouncin'.
5. Inocorrect. WL M4s aren't great and their builder gives 10 morale/s and has a penalty, whereas SH gives 65/s and has no penalty.

Re: Why were melee squig herders overbuffed again?

Posted: Sun Apr 05, 2020 8:21 am
by Grock
Why do you people always derail every balance discussion into "order this destro that" whining?

Just because something is broken on one side doesn't justify another thing being broken on the other side. They both deserve to be tweaked/nerfed.