Let all slots can be set invisible like the cloak slot and more
Posted: Fri Apr 26, 2024 9:37 am
The suggestion is to add more [optional] visual effects for characters using existing models.
This is not about new items, it's about states and etc. It seems not hard to implement.
E.g.
mSH
Disable Squig Armour appearance. Let him be a little green git with stabbin weapon (like mSW).
Mara
Let him to disable mutation appearance while mutated state.
Magus
Let him out of disk, for Tzeench sake.
Zealot
Hunched/straight state
Chosen
Disable aura visuals
BO
Add 85 level steel jaws appearance like Choppa has.
And something for order
¯\_(ツ)_/¯
[For all]
- What if some of these changes disorient other players?
- Ok. Let appearance for some of the visual changes be private (game client only)
This is not about new items, it's about states and etc. It seems not hard to implement.
E.g.
mSH
Disable Squig Armour appearance. Let him be a little green git with stabbin weapon (like mSW).
Mara
Let him to disable mutation appearance while mutated state.
Magus
Let him out of disk, for Tzeench sake.
Zealot
Hunched/straight state
Chosen
Disable aura visuals
BO
Add 85 level steel jaws appearance like Choppa has.
And something for order
¯\_(ツ)_/¯
[For all]
- Make weapon type equality restrictions less strict: one handed and two handed can be appearance of both
- Mount appearance for unmounted gits and the opposite too
- Make all items slots (weapon incl.) have invisible mode (like cloak)
- Make weapons paintable
- What if some of these changes disorient other players?
- Ok. Let appearance for some of the visual changes be private (game client only)