Search found 900 matches

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by CountTalabecland
Sun Aug 07, 2022 1:39 pm
Forum: Suggestions & Feedback
Topic: Balancing scenarios for 50% winrate even with pug vs premade.
Replies: 42
Views: 2357

Re: Balancing scenarios for 50% winrate even with pug vs premade.

I'm not sure something this nuanced could be balanced.

The real answer is just that premade vs pug should never happen. Ranked is a separate gamemode for hardcore premades, they can go do that and queue as a 6 man. If you queue as less than a 6 man, you should not have to fight premades.
by CountTalabecland
Sun Aug 07, 2022 1:33 pm
Forum: Changelogs
Topic: Patch Notes 03/08/2022
Replies: 79
Views: 6990

Re: Patch Notes 03/08/2022

Please never use this scen as weekend scen again. It is a boring box. BG/SH is OP in it due to having longest punts that no one can really be safe from/Order doesn't have a long enough punt to answer it. Additionally, this scen is just ranked lite. Its a melee box where we hammer away on each other ...
by CountTalabecland
Sat Aug 06, 2022 1:31 pm
Forum: Changelogs
Topic: Patch Notes 03/08/2022
Replies: 79
Views: 6990

Re: Patch Notes 03/08/2022

Rough patch, even rougher choice of weekend scen for Order. I get that we want to promote grp play, but this weekend scen has nothing but pain for the majority of the Order pop which are RDPS pugs. IK everyone loves to hate the RDPS pugs, but this scen really kills the weekend scen pop, which is lik...
by CountTalabecland
Thu Jul 28, 2022 5:33 pm
Forum: General Discussion
Topic: An Attempt of an Objective Look at Scenario Balance in RoR
Replies: 44
Views: 5169

Re: An Attempt of an Objective Look at Scenario Balance in RoR

slayers outperform even other order dps by miles..... no wonder. That’s because the rest of Order DPS, especially WL and WH, are underpowered and Slayer is going to overperform as they do the most mitigated damage due to Rampage, since they are getting less parries/blocks than other classes, though...
by CountTalabecland
Thu Jul 28, 2022 5:22 pm
Forum: Suggestions & Feedback
Topic: WH and WE steath 30 seconds again
Replies: 98
Views: 4694

Re: WH and WE steath 30 seconds again

Wh and We die a lot. Ironically they get killed and don't run to the forums. I literally watch one AM kite and kill a six man, but they are not broken. 🤡 You literally have to spec your character for the type of game play you intend to use. Solo, 6 man, or warband. Do not expect to win when your se...
by CountTalabecland
Tue Jul 26, 2022 2:49 am
Forum: General Discussion
Topic: The game was more fun 2 years ago
Replies: 71
Views: 5047

Re: The game was more fun 2 years ago

I disagree with the OP entirely. The currency changes are a massive breath of fresh air into the game and game modes that didn't see the light of day for years once cities were released. Also the de facto removal of cities from relevance is a step in the right direction to making the campaign more i...
by CountTalabecland
Thu May 26, 2022 12:45 am
Forum: General Discussion
Topic: Any ideas to bring back players?
Replies: 272
Views: 22820

Re: Any ideas to bring back players?

For me it was destro zerg, city grind, Order RDPS spam, and choppa pull, in that order that convinced me to quit/made the game no longer enjoyable. It has become one predictable slog from zone to zone. Currency changes were good but it was too little too late. The two odd years of grindy sov and cit...
by CountTalabecland
Mon Mar 21, 2022 7:42 pm
Forum: Suggestions & Feedback
Topic: LotD Feedback 12-03-2022
Replies: 28
Views: 3880

Re: LotD Feedback 12-03-2022

I play NA so I’ve never even seen LoTD unlocked. I assume what happened was the typical order blob was mostly unguarded RDPS , vs choppa pull, mara pull, SH pounce/bounce destro melee blob= destro profit. Until Order has better class population balance (read never), I don’t see what could be done ot...
by CountTalabecland
Sat Mar 19, 2022 1:39 pm
Forum: Suggestions & Feedback
Topic: RVR weekly event feedback
Replies: 32
Views: 4283

Re: RVR weekly event feedback

The weekly rewards are nice. But, probably need to be removed due to player behavior. The zerging is too much and 400% aao keep sieges are inexcusable. I know this is a player mentality issue but at some point devs need to step in. I would say only bring back weekly rewards with a pop hard cap or ma...
by CountTalabecland
Wed Mar 16, 2022 11:49 am
Forum: General Discussion
Topic: Criticism About Currency Change
Replies: 44
Views: 6460

Re: Criticism About Currency Change

Sound like the answer is to decrease cost of low tier gear, or in the alternative, give more medals in bag to renown rank below a certain level to speed up gearing. This game has been hurting for pop since nerf buttons patch and alts and the new/returning players should be incentivized. Or, nerf sov...