Search found 193 matches

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by knick
Sat Mar 23, 2024 11:12 pm
Forum: Suggestions & Feedback
Topic: Buff Tank ability: Guard
Replies: 43
Views: 2729

Re: Buff Tank ability: Guard

Primal Fury has 60 sec cooldown to 10 sec dmg buff. One kick one snare and the buff is wasted. Mistake done no dmg. How long is the cooldown of guard switch? There are always two sides of a medall. You ask for opinions you got my. Dont know why you bring primal fury in this discussion. Two total di...
by knick
Sat Mar 23, 2024 10:16 pm
Forum: Suggestions & Feedback
Topic: Buff Tank ability: Guard
Replies: 43
Views: 2729

Re: Buff Tank ability: Guard

Primal Fury has 60 sec cooldown to 10 sec dmg buff. One kick one snare and the buff is wasted. Mistake done no dmg. How long is the cooldown of guard switch? There are always two sides of a medall. You ask for opinions you got mine. Dont know why you bring primal fury in this discussion. Two total d...
by knick
Sat Mar 23, 2024 9:22 pm
Forum: Suggestions & Feedback
Topic: Buff Tank ability: Guard
Replies: 43
Views: 2729

Re: Buff Tank ability: Guard

I compare Warhammer some times with a game of chess. Its not only mindless ability spamming but also a weight of possibilitys and a look in the future.
I prefer that mistakes have consequences and so should thoughtless guard switch
by knick
Mon Mar 18, 2024 11:31 am
Forum: Suggestions & Feedback
Topic: For the love of god give WH a snare
Replies: 60
Views: 4899

Re: For the love of god give WH a snare

it needs at the very least a gap closer, or a better immobilizer skill (one like Sham M1 for instance, able to deal REAL damage to moving targets). You mean immobilizer like Sudden Accusation (which is unique to WH/WE as ability) and can do alot of dmg if you ignoring it or a gap closer like range ...
by knick
Mon Mar 18, 2024 10:22 am
Forum: Suggestions & Feedback
Topic: For the love of god give WH a snare
Replies: 60
Views: 4899

Re: For the love of god give WH a snare

it needs at the very least a gap closer, or a better immobilizer skill (one like Sham M1 for instance, able to deal REAL damage to moving targets). You mean immobilizer like Sudden Accusation (which is unique to WH/WE as ability) and can do alot of dmg if you ignoring it or a gap closer like range ...
by knick
Mon Mar 18, 2024 6:44 am
Forum: Suggestions & Feedback
Topic: For the love of god give WH a snare
Replies: 60
Views: 4899

Re: For the love of god give WH a snare

Stealth classes are the most overtuned classes in RoR but WH in particular is out of mind. No other class can bring this amount of gadgets on the battlefield than a WH/WE can and no other class benefits more from the RoR changes than this two. There are so much outstanding stuff like Sudden accusati...
by knick
Sat Mar 02, 2024 7:50 pm
Forum: Suggestions & Feedback
Topic: Dev restart the balance to the beginning
Replies: 70
Views: 7893

Re: Dev restart the balance to the beginning

The Problem is that we are all more or less biased. There are so many balance proposals this days completely unreasonable. I play on the server since 2016 and in my opinion the game and balance is in a better state than ever. I guess the devs running some kind of statistic to have a real overview of...
by knick
Wed Feb 28, 2024 3:40 pm
Forum: High Elves
Topic: [SW] mSW - good suggestion for balance
Replies: 15
Views: 2084

Re: [SW] mSW - good suggestion for balance

First of all i don't like the "mirrow" this or that ability. Classes should stay unique at least in a small way. Second self heal on all melee classes come with a price. WL need a tactic as WH/WE does. SH have its "self heal" in his aoe path. Slayer Choppa need to be red to feel ...
by knick
Mon Feb 26, 2024 4:21 pm
Forum: Suggestions & Feedback
Topic: Warrior priest snare on judgement
Replies: 7
Views: 1514

Re: Warrior priest snare on judgement

you mean it change nothing except for any range/melee class that cant escape your range snare anymore

but as you said it change nothing
so nothing has to change i guess?
by knick
Sun Feb 25, 2024 7:03 am
Forum: Suggestions & Feedback
Topic: Battleobjectives, oRvR, and zones
Replies: 4
Views: 994

Re: Battleobjectives, oRvR, and zones

I like the suggestions. A rework to oRvR after all this years is a welcome relief. The actual BO/keep system is flat and without any tactical relevance. Push keep spawn ram siege. Giving BOs a deeper impact to the campaign will maybe bring more dynamics on the battlefield beside the actual WB blob z...