Search found 16 matches
- Mon Sep 16, 2019 6:27 pm
- Forum: Suggestions & Feedback
- Topic: Making tanks into actual dps.
- Replies: 59
- Views: 17988
Re: Making tanks into actual dps.
You are right. Waiting an hour sometimes for a pop because I don't have a set group makes sense. When I do have a group, we kill everything and the SC ends in 2 minutes for 2 emblems. Got it. Have you ever thought about making a worse group? Yea, cause Beardz is so well know for his Meta-comps... I...
- Fri Sep 06, 2019 1:53 pm
- Forum: Empire
- Topic: [BW] Is it possible to casual in oRvR?
- Replies: 11
- Views: 8432
Re: [BW] Is it possible to casual in oRvR?
Yes I would go with the single target build for leveling for sure. PvE is pretty rough for BW.. you can try the first tactic in left tree to speed up the leveling process, but personally I would go first tactic in middle tree and just run scenarios or try to zerg surf for xp. Basic rotation at your...
- Thu Aug 22, 2019 8:38 pm
- Forum: General Discussion
- Topic: PvP mindset
- Replies: 32
- Views: 9127
Re: PvP mindset
Some of the most enjoyable scenarios I've been in were Serpent's Passages on live, when no one even touched the part, and everything was just about fighting one another. Now, if you do that in most scenarios, you just get penalized. It's pretty disappointing to have the pvp taken out of what I've al...
- Sat Oct 14, 2017 3:49 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 82256
Re: Patch Notes 13/10/17
My comments regarding disrupt are not specifically related to this update. It has felt that way since I started playing the game again, and it seems guildies and other individuals I've spoken with have a similar option on the state of disrupt. Unfortunately, with no live server to compare with and d...
- Sat Oct 14, 2017 2:46 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 82256
Re: Patch Notes 13/10/17
I can't confirm or deny whether typical dots had a chance to disrupt on cast and on each individual tick, but regardless, how does it make sense that an ability, which can get cleansed to mitigate damage its entirety, has to go through two checks to do damage, and direct damage abilities only have o...
- Sun Oct 08, 2017 2:25 am
- Forum: Game support
- Topic: Name Change
- Replies: 7
- Views: 11622
Re: Name Change
Yeah, the changename command only allows for 10 characters, as opposed to the 12 character long names you can get in character creation. I'm not sure why that is, though. Yeah, I'm trying to figure out if it was an accidental oversight when the function was created and can be easily remedied, or if...
- Sat Oct 07, 2017 7:11 pm
- Forum: Game support
- Topic: Name Change
- Replies: 7
- Views: 11622
Re: Name Change
Yes, and if the issue is able to get resolved, I will delete it and try again, since I'm the one who saved the name .
- Sat Oct 07, 2017 6:31 pm
- Forum: Game support
- Topic: Name Change
- Replies: 7
- Views: 11622
Re: Name Change
I am above level 40 and rr 40.
- Sat Oct 07, 2017 4:18 pm
- Forum: Game support
- Topic: Name Change
- Replies: 7
- Views: 11622
Name Change
Hello, I am trying to change my name back to my original live character name, Fourhundred, using the .changename function, but I am getting an error saying that "player names may not be longer than 10 characters long." I do know that game character names are longer than 10 characters, so I...
- Fri Sep 29, 2017 8:47 pm
- Forum: Pending Review
- Topic: [Review] [BW/Sorc] Mechanic
- Replies: 210
- Views: 55967
Re: [BW/Sorc] Mechanic
Remove backlash and replace with a multiplicatively stacking 25% heal debuff (at 100 combustion). This both makes it detrimental to maintain full combustion under focus fire as well as gives bws the capability operate without requiring a pocket healer on all situations. Additionally, make meltdown i...