Search found 375 matches

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by tomato
Mon May 10, 2021 10:18 am
Forum: General Discussion
Topic: Addressing the 90 min Elephant in the room.
Replies: 162
Views: 11071

Re: Addressing the 90 min Elephant in the room.

All the pugs and bad guilds believing X-realming has anything to do with them getting farmed, never gets old. Spoiler, you lose cause you're bad, not because ppl are swtiching sides. Increasing lockouts in anyway makes it just harder for good groups to enjoy aao farm. Literally more premades are swi...
by tomato
Tue Apr 20, 2021 11:37 am
Forum: Changelogs
Topic: Patch Notes 20/04/2021
Replies: 35
Views: 4479

Re: Patch Notes 20/04/2021

Ranked changes looking good.

Do group ranked games count towards the weekly event as well?
by tomato
Fri Mar 19, 2021 8:05 pm
Forum: Suggestions & Feedback
Topic: Trivial Blows Feedback
Replies: 42
Views: 5152

Re: Trivial Blows Feedback

If you use anecdotal evidence to support your arguments, don't expect an engaging discussion.
by tomato
Fri Mar 19, 2021 7:53 pm
Forum: Suggestions & Feedback
Topic: Trivial Blows Feedback
Replies: 42
Views: 5152

Re: Trivial Blows Feedback

A class that, through its mechanic, could essentially critically hit every attack (even with the target being specced deeply into Futile Strikes) suddenly has counter-play through 45 points of renown point investment. And 45 points of renown for around a 25% damage reduction on critical hits only d...
by tomato
Fri Mar 19, 2021 7:16 pm
Forum: Suggestions & Feedback
Topic: Trivial Blows Feedback
Replies: 42
Views: 5152

Re: Trivial Blows Feedback

Can you provide some hard data and numbers from your test or is HUGE the only thing we need to know? There is no need for testing this, it can be easily calculated. Assuming full TB: Sorc/BW with Sov, average bonus critical damage at 100 mechanic points: 160% (45% base + 100% mechanic + 15% Sov bon...
by tomato
Thu Mar 18, 2021 11:58 am
Forum: Changelogs
Topic: Patch Notes 18/03/2021
Replies: 246
Views: 21199

Re: Patch Notes 18/03/2021

Let's see how trivial blows effects different classes and their critical dmg: Assuming a crit dmg reduction of 40% by 4 stages trivial blows and a base crit dmg modifier of 45%. Classes without crit dmg modifier (Slayer, MSH, Magus, Engi...): 45%*0.6=27% increased dmg from crits, reduced by 22% +50%...
by tomato
Tue Nov 10, 2020 10:13 am
Forum: News
Topic: Questions and Answers: Drop yours here!
Replies: 143
Views: 14592

Re: Questions and Answers: Drop yours here!

What are the future plans for (solo) ranked?
by tomato
Mon Aug 17, 2020 9:48 am
Forum: General Discussion
Topic: Quality of Life Changes
Replies: 34
Views: 3138

Re: Quality of Life Changes

The HoT and DoT mechanic was put in to save people watching their dots and trying to catch the timer at the right time to optimise their routes. Sure, buffs and DoT did get a slight 'buff' in the sense that players don't have to micro manage them as strictly. Just wondering why, seems unnecessary t...
by tomato
Fri Jun 01, 2018 7:08 pm
Forum: Pending Review
Topic: [SL/Chop] 2H Tree 2nd and 3rd Tactics
Replies: 29
Views: 5861

Re: [SL/Chop] 2H Tree 2nd and 3rd Tactics [Close Date June 14]

Perma enrage will never be viable in its current state, no matter the gear. Either amp up the damage significantly or reduce defensive drawbacks. Or just completly rework the middle tree. Holds true for slayer and for choppa. The proposal isn't about Power Through/Wot Rules. People were arguing abo...
by tomato
Fri Jun 01, 2018 6:51 pm
Forum: Pending Review
Topic: [SL/Chop] 2H Tree 2nd and 3rd Tactics
Replies: 29
Views: 5861

Re: [SL/Chop] 2H Tree 2nd and 3rd Tactics [Close Date June 14]

Perma enrage will never be viable in its current state, no matter the gear.
Either amp up the damage significantly or reduce defensive drawbacks.
Or just completly rework the middle tree.

Holds true for slayer and for choppa.