Search found 228 matches

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by Rockalypse
Tue Jul 16, 2019 7:17 am
Forum: Database
Topic: Application - Veszal
Replies: 0
Views: 146

Application - Veszal

Hello, I'm proficient with excel and semi-familiar with SQL, and would like to help. I'm dedicated ROR community member and think my skills could be helpful for the development of the project. As an example, with the limited access I have to the inner workings of the EMU and database, so far I've cr...
by Rockalypse
Sat Jul 13, 2019 8:28 am
Forum: Changelogs
Topic: Patch Notes 13/07/2019
Replies: 77
Views: 3531

Re: Patch Notes 13/07/2019

[Fortresses] - Players can now only participate in one fortress at a time. Zone swapping for 2 forts at a time is not a valid tactic. If we have fort #1 with, like, 2 minutes left till end and fort #2 starts, does it mean that everyone who was in fort #1 won't be able to participate in second? If w...
by Rockalypse
Fri Jul 12, 2019 1:15 pm
Forum: Game support
Topic: Swordmaster shield bug (graphical)
Replies: 4
Views: 210

Re: Swordmaster shield bug (graphical)

Also these with dark elves:
https://github.com/WarEmu/WarBugs/issues/12440
https://github.com/WarEmu/WarBugs/issues/12380

And similar one with shield when mounted.
by Rockalypse
Fri Jul 12, 2019 11:04 am
Forum: Suggestions & Feedback
Topic: SC quest NPC spot change
Replies: 7
Views: 302

Re: SC quest NPC spot change

It would make more sense if you handed the completed quest into the same NPC you got them from inside the scenario. With the option to still hand them into the capital city NPC too of course. As I remember reading in one of threads current state of things is result of deliberately made descision so...
by Rockalypse
Fri Jul 12, 2019 10:22 am
Forum: Suggestions & Feedback
Topic: SC quest NPC spot change
Replies: 7
Views: 302

SC quest NPC spot change

As subject goes. We have current system that you can only give in quest in capital city which incentivises people to stay there while qued. Not so long ago duels were reintroduced, which you can also only do in capitals. For sake of QoL can NPCs be moved to duel spot so you have to do something inbe...
by Rockalypse
Fri Jul 12, 2019 8:53 am
Forum: General Discussion
Topic: [MathHammer] Veszal's minmaxing tool
Replies: 63
Views: 14813

Re: [MathHammer] Veszal's minmaxing tool

V.2.6.5 Update
Added Hit point regeneration.
Added Item point value.
Removed talisman slot from Bloodlord cloak.
by Rockalypse
Fri Jul 12, 2019 6:33 am
Forum: Suggestions & Feedback
Topic: Fort disconnect/leave exploit
Replies: 60
Views: 1796

Re: Fort disconnect/leave exploit

The only thing thatmaybe MAYBE should be tweaked in my opinion with forts is player cap, as this will allow defenders to spread better if several forts are open, like lower caps to 96 attackers to 72 defenders.
by Rockalypse
Fri Jul 12, 2019 6:21 am
Forum: Game support
Topic: Swordmaster shield bug (graphical)
Replies: 4
Views: 210

Re: Swordmaster shield bug (graphical)

Meenex wrote:
Thu Jul 11, 2019 9:14 pm
I see I cannot post a photo...
you can if you host it somewhere and than post link to it with [img ] YOUR LINK [ /img] around it (with no additional spaces).
But your whole question should go here https://github.com/WarEmu/WarBugs/issues?q=is%3Aopen
by Rockalypse
Thu Jul 11, 2019 11:15 am
Forum: Suggestions & Feedback
Topic: [Scenario] Make Domination kick in more when needed
Replies: 41
Views: 1457

Re: [Scenario] Make Domination kick in more when needed

I will say this, as was thinking of it myself. Main problem with domination is that it is automatic, people cannot choose if they want to continue uneven fight or not, and sometimes it triggers in the middle of the fight that could be won, but one side got killing spree. My 5 cents on matter are th...
by Rockalypse
Wed Jul 10, 2019 11:58 am
Forum: Suggestions & Feedback
Topic: Reikland Factory 4th Flag Feedback Thread.
Replies: 81
Views: 3280

Re: Reikland Factory 4th Flag Feedback Thread.

Like it better with 4 flags.