Search found 45 matches

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by Aezron
Sun Nov 21, 2021 7:58 pm
Forum: Changelogs
Topic: Patch Notes 20/11/2021
Replies: 80
Views: 19785

Re: Patch Notes 20/11/2021

https://www.returnofreckoning.com/forum/styles/dawar/theme/images/patchnotes/careers/15.png Bug Fixes - Storm of Ravens: Now castable on the move Wait, this ability? http://puu.sh/IqoCT/28c10e1d66.png A 6 second ranged dmg channel that also snares now also castable on the move? Is that right? How's...
by Aezron
Mon Jun 07, 2021 8:39 pm
Forum: Suggestions & Feedback
Topic: for the sake of god disable pet pathfinding
Replies: 37
Views: 9508

Re: for the sake of god disable pet pathfinding

I have noticed something that might help in solving some of the issues, namely that issue where the Lion is right next you when mounted but as soon as you dismount and attack someone, it is a very far distance away and either despawn or takes 5-10 seconds to arrive to your location. It seems that th...
by Aezron
Sun Jun 06, 2021 9:21 am
Forum: Dark Elves
Topic: [Witch Elf] Heart Render Toxin
Replies: 16
Views: 8017

Re: [Witch Elf] Heart Render Toxin

As you say, the wounds debuff is only useful on a fully healed target, and if the target is fully healed after 5 Blood Lust buildings then the fight is usually lost anyway (or it is more useful to use another finisher). So no there is not really any use for HRT sadly.
by Aezron
Sun Jun 06, 2021 9:19 am
Forum: Dark Elves
Topic: [Witch Elf] Dance of Doom
Replies: 11
Views: 6196

Re: [Witch Elf] Dance of Doom

Yes you are correct in your observation, unless the morale changes there is no reason at all to use Dance of Doom.
by Aezron
Sat Jun 05, 2021 3:06 pm
Forum: General Discussion
Topic: DPS RP/Zelot banned from ranked
Replies: 14
Views: 3554

Re: DPS RP/Zelot banned from ranked

Since both WP/DoK and AM/Shaman have viable healing and DPS and/or Lifetap builds, it might be interesting to have a discussion about what could be done for RP/Zealot - so that they also have the option to go for viable DPS and/or life-tap builds and not only have one type of build (healing) being v...
by Aezron
Fri Jun 04, 2021 10:03 am
Forum: Suggestions & Feedback
Topic: for the sake of god disable pet pathfinding
Replies: 37
Views: 9508

Re: for the sake of god disable pet pathfinding

Good compilation Knick, I've suffered from many of those pathing bugs myself. It seems the pet think it is somewhere behind the player (~50ft) and if you move through/close to "confusing" (for the pet) terrain and then engage an enemy soon thereafter the pet will try to navigate around the...
by Aezron
Thu Apr 15, 2021 4:01 pm
Forum: Changelogs
Topic: Patch Notes 15/04/2021
Replies: 46
Views: 13715

Re: Patch Notes 15/04/2021

Wow the multi spec thing is a great idea! Good QoL Patch!
by Aezron
Mon Apr 05, 2021 3:20 pm
Forum: Balance Proposals
Topic: [Sorceress] Calamity and Destruction
Replies: 0
Views: 1112

[Sorceress] Calamity and Destruction

These past months I have been thinking a lot about the problems facing the Sorceress, and come up with some ideas in different parts of the forums. I realized though that any proposals needs to be written here, so I will compile my ideas here. Scope This thread will focus mostly on the Destruction (...
by Aezron
Sat Mar 20, 2021 9:32 am
Forum: Dark Elves
Topic: Sorc lack of CC/HD
Replies: 30
Views: 7743

Re: Sorc lack of CC/HD

Yes I also agree with above posts, Sorc have been lacking a few things for a while and this latest patch makes it even worse. Some of the issues I have identified, and made suggestions for, previously have been: - Shadow Knives being less DPS than Pit of Shades, with no added utility and also being ...
by Aezron
Tue Mar 02, 2021 6:09 pm
Forum: General Discussion
Topic: Target priority as AOE RDPS
Replies: 7
Views: 1854

Re: Target priority as AOE RDPS

... What a great post Bombling! A good summarization of some of the points in your guide, which I recommend other people to read if you find this post valuable. I too find the 24 vs 24 fighting dynamics very interesting/fun, there is so much nuancy and tactics that is not apparent at a glance, but ...