Search found 182 matches

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by b00n
Tue Nov 29, 2022 9:15 am
Forum: Balance Proposals
Topic: [Engi][Magus] Small Adjustment to Tactic "Chaotic Attunement" and "Well-Oiled Warmachine"
Replies: 0
Views: 84

[Engi][Magus] Small Adjustment to Tactic "Chaotic Attunement" and "Well-Oiled Warmachine"

Change the tactic to the following: Daemons/Turrets can now be summoned instantly and the cost of Resummon/Redeploy is set to 0. If you summon/deploy a new turret, while your previous Daemon/Turret is still alive, you won't lose any stacks, instead it is converted to the stack count for the new daem...
by b00n
Tue Nov 29, 2022 7:35 am
Forum: Suggestions & Feedback
Topic: [Scenario][ScenarioType] Introduce new ScenarioType for Event Scenario
Replies: 0
Views: 63

[Scenario][ScenarioType] Introduce new ScenarioType for Event Scenario

Hi,

can we get a separate Scenario for EventScenarios?
This would be a QoL, in terms of finding it in the scenario list and it could be easier to setup for Queue Addons.

Regards
by b00n
Mon Nov 28, 2022 9:53 am
Forum: General Discussion
Topic: Xrealming Has Got to Go
Replies: 42
Views: 2600

Re: Xrealming Has Got to Go

So how about a Realm-lotalty system (inspiration from several DaoC freeshard servers also facing realmlockouts and crossrealming) The longer you are logged into one realm and being RvR flagged (afk in lake abuse potential but atleast can be killed then vs just being logged in) you accumulate loyalt...
by b00n
Fri Nov 18, 2022 1:33 pm
Forum: Changelogs
Topic: Patch Notes 17/11/2022
Replies: 31
Views: 2557

Re: Patch Notes 17/11/2022

if i understand it correctly it's actually about the setting "Disable VFX" under Server.
This change covers that if it toggled or not you are still able to see the puddles.
by b00n
Fri Nov 18, 2022 10:55 am
Forum: Suggestions & Feedback
Topic: [Open RVR][AAO] make AAO more aggressive to provide an anti zerg mechanic
Replies: 3
Views: 275

Re: [Open RVR][AAO] make AAO more aggressive to provide an anti zerg mechanic

Now, i can understand the formulas and idea, but how making AAO cap at 100 could make zerging less frequent? 100% AAO situations offer more possibilities than 200, 300 and 400 AAO zones so its obvious they should give less renown. on the other hand, 400% AAO is here to make anyone come to the zone,...
by b00n
Fri Nov 18, 2022 8:55 am
Forum: Suggestions & Feedback
Topic: [Open RVR][AAO] make AAO more aggressive to provide an anti zerg mechanic
Replies: 3
Views: 275

[Open RVR][AAO] make AAO more aggressive to provide an anti zerg mechanic

Hey, i want to propose a change on AAO. I would drop the linear approach and move to an approach which reaches it's maximum at 100% AAO. Why? Because a AAO of 100% states that you already heavily outnumbered... To encourage more revolting against this, i suggest a more aggressive climb of AAO effect...
by b00n
Fri Nov 18, 2022 7:22 am
Forum: Changelogs
Topic: Patch Notes 17/11/2022
Replies: 31
Views: 2557

Re: Patch Notes 17/11/2022

...tactic bug fix... R.I.P Fluffmaster, you had a good run :) Out of curiosity was this fixed with the new ability system or was it more tactic switch related? Guess I'm really asking if the new system will be patched in in one go or if you can convert ability by ability? No, the original plan was ...
by b00n
Thu Nov 17, 2022 9:07 am
Forum: General Discussion
Topic: WL exploits.. lets chat
Replies: 37
Views: 2691

Re: WL exploits.. lets chat

i asked some weeks ago why lionine frenzy hits so hard even pet is far away than 65 feet (was patch what nerfd pet damage if he is far away). its get reverted back. i just waiting big balance patch what was said some nonths ago september. so has this been put into a ticket? For me tbh it's on the s...
by b00n
Thu Nov 17, 2022 8:36 am
Forum: Changelogs
Topic: Patch Notes 12/11/2022
Replies: 52
Views: 4720

Re: Patch Notes 12/11/2022

Important for me is, if this a change by accident or intended. If intended why you guys try to hide it ? You know it will be found out. I mean for me tbh it was a bug that renown was not affected, but it was one of the reasons i was inviting everyone i could see... but now i only would look for ppl...
by b00n
Thu Nov 17, 2022 8:29 am
Forum: Addons
Topic: [ADDON] Warbuilder 2.0.8a (Updated 17-04-2021)
Replies: 78
Views: 37617

Re: [ADDON] Warbuilder 2.0.8a (Updated 17-04-2021)

Another issue on Witch Elf:
replace line #47 with {Path=3,Type=2,ID=2990,Icon=010994,BuffType=2,MinLevel=0}, --Sacrificial Stab