Search found 123 matches

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by nonfactor
Sun Jun 13, 2021 12:49 am
Forum: Dwarfs
Topic: [IB] best pve/dungeon build?
Replies: 1
Views: 167

[IB] best pve/dungeon build?

https://builder.returnofreckoning.com/career/ironbreaker/s?l=40&r=70&tl=4&mp=0&pA=11&pB=13&pC=0&m1=NaN&m2=NaN&m3=NaN&m4=NaN&ma=3765,3776,3772&mm=&mt=3775,3766&t=3775,3743,3763,3741 or https://builder.returnofreckoning.com/career/ironbreaker/s?l...
by nonfactor
Sat Jun 12, 2021 4:36 pm
Forum: Chaos
Topic: Chosen, Bo or BG ?
Replies: 11
Views: 1224

Re: Chosen, Bo or BG ?

Chosen all around good pick, BG is the king of smallscale.

BO... looks cool I guess?

If you want to do a bit of everything then pick Chosen, he's jack of all trades and master of them all at the same time.
by nonfactor
Thu Jun 10, 2021 3:39 pm
Forum: Addons
Topic: [FEEDBACK] Sequencer Addon.
Replies: 154
Views: 8038

Re: [FEEDBACK] Sequencer Addon.

This kinda stuff is why i was against blocking of NB. Some conditionals were quite harmless, some are questionable. NB block removed them all and people are making workarounds that aren't publicly available or convenient. Sequencer(plus aura\buffhead) as it is is good enough for me, but i'm sure th...
by nonfactor
Thu Jun 10, 2021 3:09 pm
Forum: Addons
Topic: [FEEDBACK] Sequencer Addon.
Replies: 154
Views: 8038

Re: [FEEDBACK] Sequencer Addon.

I`m totally sure that ruling sentence was made to make it clear for situations when some players create afk bots with software like autohotkey to generate pressing buttons "for you" while you watching TV or playing with your kids/wife :) What misunderstood is a change addons or hardware l...
by nonfactor
Thu Jun 10, 2021 2:22 pm
Forum: Addons
Topic: [FEEDBACK] Sequencer Addon.
Replies: 154
Views: 8038

Re: [FEEDBACK] Sequencer Addon.

I was under the impression using automation was against the server rules, "Don't automate your gameplay by any means (macros, bots, gaming mice, etc.)", to the extent a gaming mouse or 3rd party program could do. Is there official word on using a 3rd party sequencer, or is it that there's...
by nonfactor
Thu Jun 10, 2021 1:53 pm
Forum: Addons
Topic: [FEEDBACK] Sequencer Addon.
Replies: 154
Views: 8038

Re: [FEEDBACK] Sequencer Addon.

The issue here lies with the Sequencer being stuck on the first skill - which sounds like a valid issue report. The Sequencer addon isn't meant to get stuck unless there's skills crammed into the sequence that require conditions, in which case the addon isn't built to verify conditions are met. but...
by nonfactor
Thu Jun 10, 2021 1:44 pm
Forum: Addons
Topic: [FEEDBACK] Sequencer Addon.
Replies: 154
Views: 8038

Re: [FEEDBACK] Sequencer Addon.

Realistically this is either keybinding your abilities and using a rotation - which is what 99% of players do. And/or creating your own Sequencer, which is something that we've released to alleviate the effort it would take to do so on your part. So, in short, nothing stops you from doing this. Let...
by nonfactor
Thu Jun 10, 2021 1:39 pm
Forum: Addons
Topic: [FEEDBACK] Sequencer Addon.
Replies: 154
Views: 8038

Re: [FEEDBACK] Sequencer Addon.

That's the point of a Sequencer. What you're asking for is a condition check. The Cooldown issue has been addressed on the latest version. alright but what stops me from making a macro with autohotkey that presses several skills in an order with very small intervals of miliseconds instead. That way...
by nonfactor
Thu Jun 10, 2021 11:43 am
Forum: Addons
Topic: [FEEDBACK] Sequencer Addon.
Replies: 154
Views: 8038

Re: [FEEDBACK] Sequencer Addon.

Few things posted here I gave the same feedback on pre-release: 1. Grayed out abilities should be skipped and moved onto the next. It’s no different than someone setting up a keyboard software to spam 1-5 which would skip Spine Crusher if not behind them and use the next ability. It’s the way the c...