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by Natherul
Sat Apr 20, 2019 11:55 am
Forum: Changelogs
Topic: Patch Notes 20/04/2019
Replies: 25
Views: 2214

Re: Patch Notes 20/04/2019

could someone please explain what is different now? before the value was dynamic and could be in a large range. Now its set to the same on all turn in Did this also fix how the xp/renown/inf was shared for supply drop off? Was it intentionally meant to only be shared within a group? Or is it meant ...
by Natherul
Sat Apr 20, 2019 10:52 am
Forum: Changelogs
Topic: Patch Notes 20/04/2019
Replies: 25
Views: 2214

Re: Patch Notes 20/04/2019

Neil wrote:
Sat Apr 20, 2019 10:51 am
- T2-4 xp and renown gain is now fixed.
could someone please explain what is different now?
before the value was dynamic and could be in a large range. Now its set to the same on all turn in
by Natherul
Thu Apr 18, 2019 1:47 pm
Forum: Changelogs
Topic: Patch Notes 13/04/2019
Replies: 81
Views: 4891

Re: Patch Notes 13/04/2019

Bring BO ticks back You could try to earn your rp/xp. :) " Go kill stuff " is not an argument, I deliver plenty of boxes and still think this system is garbage, laziness is not my problem. Removing a system that helped the little gits who can't get kills to earn renown its a problem, we're starting...
by Natherul
Mon Apr 15, 2019 7:22 am
Forum: Suggestions & Feedback
Topic: Getting Influence, Renown, and Experience from Supply Crates
Replies: 6
Views: 323

Re: Getting Influence, Renown, and Experience from Supply Crates

mogt wrote:
Mon Apr 15, 2019 7:17 am
is that bug that the supllies give no influnece in t2 -t4?
If thats the case its a missed implementation on my part. Sounds like a bugreport thing :D
by Natherul
Mon Apr 15, 2019 7:14 am
Forum: Suggestions & Feedback
Topic: Getting Influence, Renown, and Experience from Supply Crates
Replies: 6
Views: 323

Re: Getting Influence, Renown, and Experience from Supply Crates

the hotfix added xp, renown and inf gain from supplies in t1
by Natherul
Sun Apr 14, 2019 1:29 pm
Forum: General Discussion
Topic: Streamer HealShot Says We Need More Communication & Roadmap In This Game
Replies: 8
Views: 628

Re: Streamer HealShot Says We Need More Communication & Roadmap In This Game

could communications be better maybe but voting on changes is not happening. Not only does that only incite chaos but its also far from ensuring the best results. As for roadmap, anyone even causally watching the forum or discord should know what we are working on, though a list when its ready is no...
by Natherul
Sun Apr 14, 2019 9:20 am
Forum: Changelogs
Topic: Patch Notes 13/04/2019
Replies: 81
Views: 4891

Re: Patch Notes 13/04/2019

we have found an issue that we are working to get a fix for and will deploy as soon as its ready to fix lag
by Natherul
Sat Apr 13, 2019 4:44 pm
Forum: Changelogs
Topic: Patch Notes 13/04/2019
Replies: 81
Views: 4891

Re: Patch Notes 13/04/2019

the client patch (needed for gyro fix) is coming soon. It was not ready when I pushed server code. However client patch does not require a server restart.

EDIT:
Also note for T1 that the rewards for returning supplies was forgotten in implementing and is coming.
by Natherul
Sat Apr 13, 2019 3:00 pm
Forum: Changelogs
Topic: Patch Notes 13/04/2019
Replies: 81
Views: 4891

Re: Patch Notes 13/04/2019

we want to open up the back door for the forts on the lord defense stage but its a little troublesome as 2 of the 6 fortresses are not easy to open but its something that we are working on.
by Natherul
Sat Apr 13, 2019 1:45 pm
Forum: General Discussion
Topic: [Official Poll] Pug Scenario
Replies: 355
Views: 58827

Re: [Official Poll] Pug Scenario

new pug SC voted, new poll active.
next time we will fill the options up again