Search found 96 matches

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by Brickson
Mon Jun 20, 2022 4:12 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 440316

Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Ohh yeah. It doesn't seem to load with that d3d9.dll file. Even though the async dxvk works fine on linux, but this dll doesn't for some reason. probably because Lutris hooks up the dxvk files different way. So yeah do not copy the d3d9.dll and also you dont need the dxvk.conf file as Lutris instal...
by Brickson
Sun Jun 19, 2022 8:05 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 440316

Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Thanks for your work :) Unfortunately the Linux version isn't working for me. I can't see a difference and F11 doesn't change anything either. I'm assuming the reason is the dll overrides configuration in the runner options of the wine config in Lutris. What value do I have to put in there? I tried ...
by Brickson
Wed Mar 09, 2022 8:33 pm
Forum: Changelogs
Topic: Patch Notes 09/03/2022
Replies: 202
Views: 48042

Re: Patch Notes 09/03/2022

The changes sound great in general and should allow for more flexibility. I'm not a huge fan of parts of the execution though. A quick look at my lvl 40 chars for illustration: - SM and WH are both RR80 have a couple of thousands war crest and are happy that they can buy new sov pieces or even trium...
by Brickson
Sun Feb 27, 2022 12:25 pm
Forum: Addons
Topic: UI5
Replies: 93
Views: 26579

Re: UI5

Never used the debug window before, but I think the relevant error for all of them is: [UiLog][Erro]: (UI5): Script Call failed - Error while calling [UI5.OnInit]: [string "Interface/Addons\UI5\Source/UI5OverheadBars.lua"]:54: attempt to index global 'LibSlash' (a nil value) Some addition...
by Brickson
Sat Feb 26, 2022 8:36 pm
Forum: Addons
Topic: UI5
Replies: 93
Views: 26579

Re: UI5

Hey Tvbrowntown, I am really enjoying your UI, however whenever I try adding a new addon to it my hp framework and target unit frames including hp bar over targets and info about class type disappears and UI5 addon seems to have a (!) on addon list. Is there any way to fix that ? Should be a way fo...
by Brickson
Fri Aug 06, 2021 9:06 am
Forum: Technical support
Topic: Problem With my Account in-game
Replies: 7
Views: 1750

Re: Problem With my Account in-game

Just had problems loging in as well. Forum was fine but the launcher gave me "Invalid username/password" message. The password came straight out of my password manager. So there was no typo in it. I set up a new password which seems to be working for the forum and the launcher. Comparing t...
by Brickson
Mon Jun 28, 2021 4:52 pm
Forum: General Discussion
Topic: Submit Your Questions: Live Q&A July 3rd
Replies: 63
Views: 10606

Re: Submit Your Questions: Live Q&A July 3rd

Q: A couple of weeks ago the user Quoeiza shared a potential method to increase texture fidelity while also decreasing their file size in this topic . Are you looking into his? If yes, can you share some details? Q: Can we expect updated versions of the city dungeon weapons in the future? Q: Do you ...
by Brickson
Sun Jan 10, 2021 7:43 pm
Forum: Suggestions & Feedback
Topic: 2h Tank guard
Replies: 209
Views: 28962

Re: 2h Tank guard

Never played a tank under the old system. So I can't compare. But all these (not only by you) posts about 2h tanks usefull cc/utility made me curious. I can see it for KotBS. I can't really see it for IB at the moment. But I'm only looking at the probably a bit outdated career builder. So I might b...
by Brickson
Sun Jan 10, 2021 5:13 pm
Forum: Suggestions & Feedback
Topic: 2h Tank guard
Replies: 209
Views: 28962

Re: 2h Tank guard

Never said that there's no place for 2h. They can still have good survivability they just need more defensive gear and better positioning. The changes was about guard damage, the normal damage you take from 2h hasn't changed, and not sure why you would want to buff survivability for 2h so they can ...
by Brickson
Sun Jan 03, 2021 9:12 pm
Forum: Addons
Topic: Addon to simplify career resources
Replies: 9
Views: 3145

Re: Addon to simplify career resources

edit mech.xml and change <Window name="mechwin" handleinput="false" popable="false"> to <Window name="mechwin" handleinput="false" savesettings="true" popable="false"> Thanks, that solved the problem for me :)