Search found 17 matches
- Wed Dec 02, 2020 5:56 am
- Forum: Suggestions & Feedback
- Topic: Vanquisher to Invader medallion Conversion.
- Replies: 22
- Views: 5162
Re: Vanquisher to Invader medallion Conversion.
I'm legitimately confused as to how people think invader is hard to gather? I'm having a drastically different experience then everyone else it seems, at the current rate on two of my alts Ill have full invader before being close to full vanq; partly due to bad RNG in bags(8 gold bags and Ive gotten...
- Tue Nov 24, 2020 12:37 am
- Forum: Suggestions & Feedback
- Topic: [Sorc] Suggestions
- Replies: 148
- Views: 27666
Re: [Sorc] Suggestions
If you say "it can be cleansed" then well, literally everything Order has that Destro cries about can also "be cleansed" only Destro has a group purge (Khaine's Withdrawal) and two superior CD reducers while Order does not. Destro cleanse is literally 2x or more better than Orde...
- Mon Nov 16, 2020 10:25 pm
- Forum: Suggestions & Feedback
- Topic: More solo endgame content.
- Replies: 7
- Views: 2226
Re: More solo endgame content.
In an exploration sense, there is quite a bit already in the game; albeit not all implemented currently. I've started going zone by zone and working on the unlocks for lore, persons, mob, and etc. There's no cosmetic received, but the odd title here and there, and I'm a bit of a completionist so I l...
- Mon Nov 16, 2020 12:14 am
- Forum: General Discussion
- Topic: travel in time
- Replies: 14
- Views: 3183
Re: travel in time
most of the classes in game are no longer like they were on live, most have had abilities changed, tactics removed, or nerfed, and mastery trees changed. I would have been happy just stopping renown at 80 as far as renown points to spent, and leaving everything else the same as from live as far as ...
- Sat Nov 07, 2020 7:30 pm
- Forum: Suggestions & Feedback
- Topic: Rampage
- Replies: 19
- Views: 4922
- Fri Nov 06, 2020 10:54 pm
- Forum: Development
- Topic: Developer Musings: An Explanation of Recent Occurances & How We'll Fix Them
- Replies: 171
- Views: 42161
Re: Developer Musings: An Explanation of Recent Occurances & How We'll Fix Them
Why not try this tactic with adjusted values? Could have nerfed the Values to like 10%.. The SW changes werent nerfed this fast, why is that? I agree 25% was too much, but why delete it completly? First off, the quick reversion is because it was a mistake and was never actually intended to go out. ...
- Thu Oct 29, 2020 2:39 am
- Forum: General Discussion
- Topic: Fort Tracker One Week In
- Replies: 224
- Views: 33996
Re: Fort Tracker One Week In
What changes do you actually want to improve Destro then which you think will make the difference without completely borking class balance? SH has a good melee aoe already so it's not going to get good ranged aoe also (along with every utility available), just like SW isn't going to get a good mele...
- Tue Oct 27, 2020 12:06 am
- Forum: General Discussion
- Topic: Fort Tracker One Week In
- Replies: 224
- Views: 33996
Re: Fort Tracker One Week In
its about destro who only know how to zerg. (i blame new aoe cap 24, byt ok ppl know better) https://ibb.co/c1BXQkh https://ibb.co/crz7JC9 Each side zergs, those screencaps are from Friday night, and are fairly normal numbers for NA Order. The only difference is, when order pulls those numbers they...
- Sun Oct 18, 2020 3:46 am
- Forum: General Discussion
- Topic: Fort Win Rate Tracker
- Replies: 94
- Views: 14382
Re: Fort Win Rate Tracker
It baffles me that people constantly emphasize destro (usually) doing better in cities, as a means for what is likely a 90%+(guessing) loss rate in forts for the faction. Either side is capable of a mDPS deathball to win a city, and either side can do it well. Of course your non-meta group/pug is go...
- Tue Oct 13, 2020 4:51 am
- Forum: Addons
- Topic: [UI] VinyUI
- Replies: 1509
- Views: 1192632
Re: [UI] VinyUI
Hi, Wondering if anyone could help me out here. I've started up a SM, and discovered PlanB for managing stances. However, PlanB swaps between bars 1/2/3. My current UI setup uses bars 1/2 and 3(hidden) for my basic setup. I've rearranged my bars, and utilized 4/5 for the basic setup on the SM, but I...