Search found 8 matches
- Mon Nov 09, 2020 7:12 pm
- Forum: Addons
- Topic: RoR Addons: Version controlled addon repositories
- Replies: 17
- Views: 4900
Re: RoR Addons: Version controlled addon repositories
Hey! Good idea. But I see in your subprojects existed files .gitattribute and .gitignore. It's needed to be deleted. And I'm not sure that splired directories for one moduled addon is right, like for Warboard. Those dot files are there for a reason. .gitignore ignores zip files in the directory for...
- Mon Nov 09, 2020 4:43 pm
- Forum: Addons
- Topic: RoR Addons: Version controlled addon repositories
- Replies: 17
- Views: 4900
Re: RoR Addons: Version controlled addon repositories
Hey! Good idea. But I see in your subprojects existed files .gitattribute and .gitignore. It's needed to be deleted. And I'm not sure that splired directories for one moduled addon is right, like for Warboard. Those dot files are there for a reason. .gitignore ignores zip files in the directory for...
- Mon Nov 09, 2020 1:46 pm
- Forum: Addons
- Topic: RoR Addons: Version controlled addon repositories
- Replies: 17
- Views: 4900
Re: RoR Addons: Version controlled addon repositories
I mean if I look on the idrinth's tools website some are actively developed so maybe they are managed somewhere else. It's either him or someone else making changes and uploading it. There is no way to track changes since they're just zips. If he keeps them up to date there is no confusion whatsoev...
- Sun Nov 08, 2020 3:49 pm
- Forum: News
- Topic: Questions and Answers: Drop yours here!
- Replies: 143
- Views: 39758
Re: Questions and Answers: Drop yours here!
Hi
I recently made a human character and the human vs chaos NPCs were just standing around near each other NOT fighting. Will this be fixed? It's kinda disappointing to lose immersion in the starter area itself.
I recently made a human character and the human vs chaos NPCs were just standing around near each other NOT fighting. Will this be fixed? It's kinda disappointing to lose immersion in the starter area itself.
- Sun Nov 08, 2020 12:54 pm
- Forum: Addons
- Topic: RoR Addons: Version controlled addon repositories
- Replies: 17
- Views: 4900
Re: RoR Addons: Version controlled addon repositories
Hi, aren't the actively developed addons not already managed somewhere else? There is also a java client to update and upload new versions (haven't checked that out yet) They aren't afaik. Whatever updates happen to addons in VinyUI are not tracked anywhere either. The java client only checks for a...
- Sun Nov 08, 2020 12:52 pm
- Forum: Development
- Topic: New xRealm Lockout
- Replies: 226
- Views: 86184
Re: New xRealm Lockout
This would be great if it were only for PvP. I tend to not do PvP so if I want to switch sides to quest and level up, it's an unnecessary hindrance.
- Sat Nov 07, 2020 6:15 pm
- Forum: Addons
- Topic: RoR Addons: Version controlled addon repositories
- Replies: 17
- Views: 4900
RoR Addons: Version controlled addon repositories
I've taken the liberty to upload all the addons hosted on Idrinth's Tools to RoR Addons on GitLab. This is a group of repositories, with one repo per addon. So far each version that was available on Idrinth's Tools has been uploaded as a separate commit. In the coming days, I'll be linting all the f...
- Sat Nov 07, 2020 1:00 pm
- Forum: Addons
- Topic: [UI] VinyUI
- Replies: 1509
- Views: 1178691
Re: [UI] VinyUI
Hi @Caffeine I've noticed you've updated certain addons but you haven't increased their version numbers. I'm creating a repository of all addons to track changes, and allow anyone to contribute changes and report issues. I'll add your changes to all the addons you've updated and then I'll bump all t...