Search found 6 matches

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by Jalmood
Mon Jul 17, 2017 6:57 am
Forum: General Discussion
Topic: LOTD or Balance changes?
Replies: 25
Views: 7912

Re: LOTD or Balance changes?

Would love to see LOTD always accessible with new RvR concept implemented, siegable camps where you get special loot from killing the camp boss, you could as well introduce some items that drop from mobs in lotd so order and destro can battle it out in the zone.
by Jalmood
Fri Jul 07, 2017 6:55 am
Forum: General Discussion
Topic: For all Nornians
Replies: 70
Views: 22407

Re: For all Nornians

Old now but still functioning well, greeting Nornians and specially K8P folks!!
by Jalmood
Wed Sep 07, 2016 7:51 am
Forum: Development
Topic: Texture Normal Mapping
Replies: 46
Views: 36286

Re: Texture Normal Mapping

the game textures are too low for bump goodness.
by Jalmood
Tue Dec 15, 2015 3:22 am
Forum: General Discussion
Topic: It's time to Profile our DDOS'er
Replies: 70
Views: 18413

Re: It's time to Profile our DDOS'er

Hold on, You want to deny some players the chance to play the game just because you want to play the game without interruptions? Are you serious?
by Jalmood
Thu Apr 16, 2015 6:26 am
Forum: Development
Topic: Charmesh to OBJ
Replies: 54
Views: 30253

Re: Charmesh to OBJ

Awesome work guys, i hope you figure out the the various game formates, i think with machinima studio, there is no need for a .geom parser, i hope you could work on a diffuse parser and bones with animation, shame to see all these lovely models go to waste. so much talent was invested in creating th...
by Jalmood
Mon Mar 02, 2015 7:54 pm
Forum: Development
Topic: Charmesh to OBJ
Replies: 54
Views: 30253

Re: Charmesh to OBJ

Absolutely amazing, Thanks mate for that, would you be interested in creating a parser for the .xac and .xsm files? seems everyone in the modding community for other games are looking for a parser for those format, i would really love to create some nice fighting cgi movies of war characters in 3ds ...