Search found 93 matches

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by siglade
Thu Apr 18, 2024 11:16 am
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 88
Views: 9591

Re: Mara pull is a nice idea but...

I see 3 options for this highly abusive skill. 1) It need to check vs Parry again . The most exposed targets ( melee) do not typically have high disrupt unless it is a SnB tank holding the line. Leavy the disrupt check to help casters. 2) When interrupted by taunt, should go into cooldown. Tanks ta...
by siglade
Tue Apr 16, 2024 9:57 pm
Forum: Empire
Topic: [wh] Middle tree build.
Replies: 8
Views: 1545

Re: [wh] Middle tree build.

Cleance dont remove all stack at once since ability rework.

Fervor do 1/3 of bal damage, not sure how you come with fervor*3=bal, mid tree is crit dependant with low sustain. KD is mandatory, silence dont prevent them using pot-moral and without crit damage low chance to kill fast.
by siglade
Tue Apr 16, 2024 7:43 am
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 88
Views: 9591

Re: Mara pull is a nice idea but...

What he was trying to do, throwing axe ? Again you are saying exploit but nothing wrong here.
by siglade
Tue Apr 16, 2024 6:21 am
Forum: General Discussion
Topic: Mara pull is a nice idea but...
Replies: 88
Views: 9591

Re: Mara pull is a nice idea but...

Big exploit.. how wait just one random getting pulled because he keep show himself. Next what, remove WH-WE punt, all pounce, all ranged punt ?

EDIT: Edited out the Video Link from Quote due to Name & Shame - Hazmy, Community Management
by siglade
Thu Apr 04, 2024 6:10 pm
Forum: General Discussion
Topic: [Tactic] Flanking on choppa/slayer
Replies: 10
Views: 1691

Re: [Tactic] Flanking on choppa/slayer

Is not only choppa-sl, tested with mara self buff damage, flank only increase damage by 10% when buff is active
by siglade
Tue Feb 20, 2024 10:53 am
Forum: Development
Topic: Granted Abilities - City Siege Note
Replies: 15
Views: 3696

Re: Granted Abilities - City Siege Note

We would like to confirm a few returning abilities that have been made functional again in City Sieges as a result of the Ability System Rework recently that we mistakenly left out from previous Patch Notes and we'd like to mend that error now. City Champions for both sides will now possess Granted...
by siglade
Tue Feb 20, 2024 10:37 am
Forum: Chaos
Topic: [Marauder] Flail.
Replies: 4
Views: 1724

Re: [Marauder] Flail.

Flail is underrated, with the right party setup it outshine almost all attack when it come to raw damage.
by siglade
Sat Jan 20, 2024 1:21 pm
Forum: Changelogs
Topic: Patch Notes 19/01/2024
Replies: 123
Views: 22621

Re: Patch Notes 19/01/2024

What the meaning of buffing channel when they are already far stronger than any others abilities in terms of damage ? Not a single change about their cd being low, 8sc (5s if you let the channel full). Add proc and now any tank can blast 4k damage (or more) every 8s just with the first three hit :lo...
by siglade
Sun Dec 03, 2023 4:50 pm
Forum: Chaos
Topic: [Mara] talk regarding the future
Replies: 26
Views: 9833

Re: [Mara] talk regarding the future

Did more dmg to a test dummy with my Swordmaster 2h in 6sov 3wl all wounds/armor talis vs my BiS sove Mara. 1k dps vs 700dps. My Wl dish out 1300dps+. In New patch mode ofc. Top of the line. Bringing a mara for some serious action is just Plain Dumb. A Bg Will do the needed debuffs , and guard, and...
by siglade
Tue Aug 29, 2023 10:47 pm
Forum: General Discussion
Topic: Enough with Order outnumbering Destro
Replies: 101
Views: 19563

Re: Enough with Order outnumbering Destro

NA times = Destro forms Ranged Kite Groups to be the OP Shaman/Sorc time stamp game ... Order sees this forms a wb to fight the sorcs/shammies that are destroying them. Kite groups cant take a keep or fort nor defend keep or fort. If destro wants to win just play the right classes for the right tim...