Search found 48 matches
- Sun May 07, 2023 12:43 pm
- Forum: General Discussion
- Topic: Heal/Crit calculations.
- Replies: 67
- Views: 6387
Re: Heal/Crit calculations.
By the way, what's the hps multipler? Every ability has a multiplier. Originally it was just its cast time. So the 160 "hps" (heal per second) would count 2x for a 2 second cast and 1x for a 1 second cast. But since cast times changed and skills got reworked (even during live) that change...
- Thu Sep 03, 2020 1:41 pm
- Forum: General Discussion
- Topic: Gaurd and parry
- Replies: 51
- Views: 11233
Re: Gaurd and parry
Last week in bt our tank got hit for 2k(2k mitigated) and 3k from guard. It should be impossible to be that high for the guard damage( as unmitigated would be 4k). And there are recent changes to toughness and the combat formulas.
Maybe something broke guard?
Maybe something broke guard?
- Wed Jan 15, 2020 3:18 pm
- Forum: Development
- Topic: Fortress Lords and their mechanics
- Replies: 84
- Views: 40854
Re: Fortress Lords and their mechanics
Now that players have had the fun and experianced the fortress lords and attempted to figure out their mechanic and succeeeded in that task I will write down the mechanics here for the lords: Shared on all lords: Adds hatred for the opposing race (high elf lord will hate dark elf players more) Lord...
- Mon Dec 16, 2019 11:20 am
- Forum: Changelogs
- Topic: Patch Notes 15/12/2019
- Replies: 23
- Views: 10957
Re: Patch Notes 15/12/2019
Something could detail the current avoidance / strikethrough mechanic ? % avoidance is decreased by attacker main stat ? i.e. parry decreased by attackers strength only parry from ws or ws + items... tactic ? dual wielding ? Nothing regarding this should have changed, but here is your answer: (<def...
- Tue Nov 19, 2019 9:10 pm
- Forum: General Discussion
- Topic: Which crit rate Bloodlord proc affects?
- Replies: 3
- Views: 1399
Re: Which crit rate Bloodlord proc affects?
Critical hit rate gets added to all other critical rates at the same time. So 6% crit rate are: 6% range crit, 6% melee crit, 6% magic crit and 6% heal crit, at the same time.
- Sat Nov 09, 2019 9:55 am
- Forum: General Discussion
- Topic: Is 275 init still needed to be safe? And odes negative crit currently works?
- Replies: 7
- Views: 2313
Re: Is 275 init still needed to be safe? And odes negative crit currently works?
Unless they recently changed it, it is still possible to go into negative crit and negate the attackers crit chance.
Ysaran already gave you the formula, but a picture might be more helpful:
Ysaran already gave you the formula, but a picture might be more helpful:
- Mon Jun 17, 2019 3:11 pm
- Forum: Empire
- Topic: [KotBS] Renown spec
- Replies: 4
- Views: 4166
Re: [KotBS] Renown spec
If i'm a 3% chance of being crit with FS, when RuneFang procs (Initiative Buff) does my chance of being crit drop below zero ? That depends on your original initiative. The formula is: (7.5*<attacker effective rank>+50)/<defender initiative>/10. Source: https://www.returnofreckoning.com/forum/viewt...
- Mon Jun 17, 2019 11:39 am
- Forum: General Discussion
- Topic: How much strikethrough does Int/Str/Ballistic give?
- Replies: 6
- Views: 2853
Re: How much strikethrough does Int/Str/Ballistic give?
So it doesn't additively reduce the renown parry/dodge/block/disrupts? No, it does not. No matter how much Int/Str/Ballistic you have, there is no way to bypass deft defender or hold the line other than the actual stat "X Strikethrough" on armor and weapons. Edit: Well, technically there ...
- Mon Jun 17, 2019 10:13 am
- Forum: General Discussion
- Topic: How much strikethrough does Int/Str/Ballistic give?
- Replies: 6
- Views: 2853
Re: How much strikethrough does Int/Str/Ballistic give?
The formula is: <their willpower> / <your int> * 7.5% ( plus or minus any other bonuses for either one) for disrupt. At least if both of you are level 40. If your enemy has 600 Willpower, they'd get a base 3.75% chance to disrupt, plus or minus any renown or gear bonuses. Source: https://www.returno...
- Tue May 14, 2019 7:45 pm
- Forum: General Discussion
- Topic: Forum Proposal
- Replies: 22
- Views: 5207
Re: Forum Proposal
'Destro is too OP!' 3000 people like this A great example of something that should have been a vote, and save everyone the time to read it. Facebook dont have to balance skills in a game [...] I agree, facebook does not have to balnce a game based on votes. But neither do we. We still have all the ...