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by peterthepan3
Sun Sep 01, 2019 4:02 pm
Forum: Changelogs
Topic: Patch Notes 31/08/2019
Replies: 41
Views: 20313

Re: Patch Notes 31/08/2019

things are just not going well. there are always a lot of ppl online, to me this means that everything is fine. But maybe i'm just naive Ehh, vast majority of people aren't gonna take any notice of a lot of things (not that there's an abundance of bad stuff rn, just saying). Aside: it is really per...
by peterthepan3
Sun Sep 01, 2019 3:58 pm
Forum: General Discussion
Topic: [Brainstorming] Draw me a Sc.
Replies: 50
Views: 18354

Re: [Brainstorming] Draw me a Sc.

I am especially interested to read some idea including existing map with new mechanics . For exemple, i had the idea to make one scenario with a ball and a goal . Two team fight for the « ball » , once one team can pick up the ball , the ball carrier need to walk from ball spawn location and cap al...
by peterthepan3
Sun Sep 01, 2019 12:53 pm
Forum: Suggestions & Feedback
Topic: thunder valley scenario, suggestion
Replies: 13
Views: 6887

Re: thunder valley scenario, suggestion

Am I the only one who sees people currently winning this SC with nothing more than going pure flag capture mode, and people want to remove points from kills? xD
by peterthepan3
Sat Aug 31, 2019 9:14 pm
Forum: General Discussion
Topic: [Brainstorming] Draw me a Sc.
Replies: 50
Views: 18354

Re: [Brainstorming] Draw me a Sc.

Ironclad is used in T1. Reason : no group heal when T1. Thing is, group heals aren't gonna keep everyone afloat if the enemy DPS are playing properly, and assisting. You can't keep up a target that is being focused heavily from group heals alone. I can see the argument to be made in unorganised env...
by peterthepan3
Sat Aug 31, 2019 7:26 pm
Forum: General Discussion
Topic: [Brainstorming] Draw me a Sc.
Replies: 50
Views: 18354

Re: [Brainstorming] Draw me a Sc.

Ironclad is used in T1. Reason : no group heal when T1. Thing is, group heals aren't gonna keep everyone afloat if the enemy DPS are playing properly, and assisting. You can't keep up a target that is being focused heavily from group heals alone. I can see the argument to be made in unorganised env...
by peterthepan3
Sat Aug 31, 2019 1:33 pm
Forum: General Discussion
Topic: SC almost dead
Replies: 177
Views: 48931

Re: SC almost dead

1 scenario for hardcore Just gonna react about this. Cause got someting in mind since month around this idea. What does Hardcore means exactly in actual state of the game? You propose Harcore sc with higher rewards, which in absolute terms is legitimate on the condition of you link directly higher ...
by peterthepan3
Sat Aug 31, 2019 1:25 pm
Forum: General Discussion
Topic: [Brainstorming] Draw me a Sc.
Replies: 50
Views: 18354

Re: [Brainstorming] Draw me a Sc.

Use the IC Sacellum Arena map you guys have and turn it into a 6v6 Deathmatch SC (sort of like Eternal Citadel). No objectives. No flags. No bombs. No pacifying of Trolls. You spawn behind a barrier (so you can't be spawncamped), and you enter the arena for one goal: to fight to the death. Full wipe...
by peterthepan3
Sat Aug 31, 2019 12:13 pm
Forum: General Discussion
Topic: SC almost dead
Replies: 177
Views: 48931

Re: SC almost dead

if warhammer premades do same in sc/rvr and are happy beating pugs, than its something wrong with u, not game. That South Park episode was hilarious :lol: :lol: Going back to your comment, though... it's not so much that premades are 'happy' beating pugs; there's just nothing else to do. There's no...
by peterthepan3
Sat Aug 31, 2019 11:53 am
Forum: General Discussion
Topic: How to improve the chance of winning PuG SCs
Replies: 30
Views: 12104

Re: How to improve the chance of winning PuG SCs

Use pots. Seriously... stop queuing as a DPS with no armor pots whatsoever.