it's a warhamemr bug that have to do with "show frame" try fullscreen / widescreen + enanble show frame different combination 2/4 combination should fix it
I tested with and without maxAvailableMemory and it doesn't change anything I've copied your settings to see if I could recreate the problem and I couldn't. Are you by any chance using the latest version of DXVK? Try using the Async version or an older version. I've tried loads of different version...
Yes it works without the dxvk : https://github.com/doitsujin/dxvk Try removing the max memory variable or increasing it. That might be artificially locking out control. My old settings that worked fine were as follows: [RoRLauncher.exe] d3d9.shaderModel = 1 [WAR-64.exe] dxvk.hud = 0 dxvk.enableAsyn...