Search found 10 matches

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by nefandir
Fri Jul 24, 2020 7:49 am
Forum: Development
Topic: [DEVELOPER PREVIEW] Overlord and Imperator Set
Replies: 151
Views: 105439

Re: [DEVELOPER PREVIEW] Overlord and Imperator Set

I think it was a good idea to move the appearance to alt-sov, but at the same time I thought these sets still had the appearance from post #1. Also fell for it and wasted currency I could have kept for the weapons. Please modify the original post or remove/hide/delete this thread as it grossly misle...
by nefandir
Mon Jul 13, 2020 5:35 pm
Forum: General Discussion
Topic: City Siege Questions/Transparency
Replies: 7
Views: 2457

City Siege Questions/Transparency

First of all, I am grateful that the devs put their free time into RoR so that we can play it. I have had a great time with city sieges, however I do have a few questions regarding how the city siege queuing system works. I searched the forum a bit, but I couldn't really find anything about it. In s...
by nefandir
Tue Apr 19, 2016 3:49 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 443962

Re: Sildur's Enhanced graphics - Working Lightmaps!

Natherul wrote:out of curiosity, does anyone of you with the mod on experiance random silent crashes on the game in bigger ORVRs?

wondering if its related to the mod or not... :P
Yes I do, but I am also still in the process of trying to figure out the exact reason.
by nefandir
Sat Apr 02, 2016 2:11 pm
Forum: Suggestions & Feedback
Topic: Suggestion leading to T4
Replies: 6
Views: 2198

Re: Suggestion leading to T4

Dont think its necessary TBH... Getting to 32+ is extremely easy and I could be wrong, but pretty certain we already get +20% increase to both... Since mod 4 has been "announced" now for a few weeks, AND the "2 weeks" thing was posted 2 weeks prior to that... There has been spec...
by nefandir
Sun Mar 20, 2016 9:29 pm
Forum: News
Topic: DEV DIARY - March 2016
Replies: 142
Views: 41538

Re: DEV DIARY - March 2016

First of all: really enjoyed the dev diary, it allows much better insight into the development of RoR than posts on the forum alone (26 minutes of a well thought out and structured monolog), and the roadmap does induce a certain sense of euphoria. :D Now to address a few things mentioned in the dev ...
by nefandir
Tue Mar 15, 2016 5:44 pm
Forum: Development
Topic: Future Plans - Cosmetic Gear
Replies: 515
Views: 219004

Re: Future Plans - Cosmetic Gear

Alright, thanks for the quick reply. I do have to mention there is no definitive negation of the possibility of eventually "discovering" these armors. That makes me happy. ;)
by nefandir
Tue Mar 15, 2016 5:33 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 443962

Re: Sildur's Enhanced graphics

So I installed the mod as intended and everything worked great, just after playing for a while my game has started to lock up from time to time when playing WAR now displaying one single color (the color seems to be random to me right now but so far I've encountered multiple shades of blue and a fe...
by nefandir
Mon Mar 14, 2016 7:57 pm
Forum: Development
Topic: Future Plans - Cosmetic Gear
Replies: 515
Views: 219004

Re: Future Plans - Cosmetic Gear

I got some new gears for Warhammer online named T7 by original warhammer dev's : Chosen: http://img15.hostingpics.net/thumbs/mini_625852ccm.jpg Marauder : http://img15.hostingpics.net/thumbs/mini_615537mrm2.jpg Magus: http://img15.hostingpics.net/thumbs/mini_57130543015.jpg Zealot: http://img15.hos...
by nefandir
Mon Mar 14, 2016 4:10 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 443962

Re: Sildur's Enhanced graphics

So I installed the mod as intended and everything worked great, just after playing for a while my game has started to lock up from time to time when playing WAR now displaying one single color (the color seems to be random to me right now but so far I've encountered multiple shades of blue and a few...
by nefandir
Sun Mar 13, 2016 7:44 pm
Forum: Development
Topic: XP Gain
Replies: 6
Views: 4543

Re: XP Gain

I was wondering the same because it does seem a bit quicker, but I very much appreciate that actually. To add on to the thread: is renown gain also faster or in any way different than back on the live servers? Or is it exactly the same?