Search found 1423 matches

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by Collateral
Thu Feb 13, 2020 4:53 pm
Forum: General Discussion
Topic: Throwing Forts
Replies: 61
Views: 19372

Re: Throwing Forts

If the server ever goes into beta, a wipe would be necessary. Beta in 2 weeks.
by Collateral
Thu Feb 13, 2020 3:43 pm
Forum: General Discussion
Topic: Throwing Forts
Replies: 61
Views: 19372

Re: Throwing Forts

So no-lifers who will get the gear in 2 weeks or less is what the server rewards, cuz that's 'putting in effort'. And those who play normally can forget about getting end game gear eventually by being consistent and putting in effort in a different way over a longer period of time (and I'm not talki...
by Collateral
Thu Feb 13, 2020 11:15 am
Forum: General Discussion
Topic: Throwing Forts
Replies: 61
Views: 19372

Re: Throwing Forts

Point is, we can't "punish" losers, cause (just quoting some feedbacks i had in the past): 1-They will move to the winning faction, because it is all about "being paid" for the time wasted. IMO i'm not sure having a single faction vs no one in the end would be a better design. 2...
by Collateral
Wed Feb 12, 2020 6:46 pm
Forum: General Discussion
Topic: Throwing Forts
Replies: 61
Views: 19372

Re: Throwing Forts

it was to be expected. it’s logical that people choose to throw the fort in order to get the best set in the game, especially since it seems to be much easier to get it (someone wrote that they already have 4 pieces, and this is a week after the patch). Of course it's to be expected when the system...
by Collateral
Wed Feb 12, 2020 12:54 pm
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 128
Views: 43376

Re: Patch Notes 08/02/2020 - City Sieges

Contribution needs a change and pieces should be removed from bags. A random choppa from our instance was first in first two stages, probably would win the last one also if it didn't bug out. So almost 3 pieces of new sets in one instance...seems leggit. Also, if indeed you shouldn't be getting roya...
by Collateral
Wed Feb 12, 2020 9:28 am
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 128
Views: 43376

Re: Patch Notes 08/02/2020 - City Sieges

Royal crests should absolutely be convertable. At least with a 1-1 ratio. Normal players are already at a disadvantage with invader gear being required for sovereign, and getting royal crests while you don't even have a single piece of invader is simply rediculous. You shouldn't be getting Royal un...
by Collateral
Tue Feb 11, 2020 12:00 pm
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 128
Views: 43376

Re: Patch Notes 08/02/2020 - City Sieges

Royal crests should absolutely be convertable. At least with a 1-1 ratio. Normal players are already at a disadvantage with invader gear being required for sovereign, and getting royal crests while you don't even have a single piece of invader is simply rediculous.
by Collateral
Sun Feb 09, 2020 9:51 pm
Forum: Changelogs
Topic: Patch Notes 08/02/2020 - City Sieges
Replies: 128
Views: 43376

Re: Patch Notes 08/02/2020 - City Sieges

Funny thing, here are two ways of countering it which I came up with within 10 seconds after reading your post, which you for some reason didn't seem to find with all that testing: 1. Have an engi place a mine from far away, just before the push. 2. Have the tanks rushing in including sms with Vaul...
by Collateral
Sun Feb 09, 2020 9:47 pm
Forum: General Discussion
Topic: Feedback: City Siege
Replies: 89
Views: 24469

Re: Feedback: City Siege, a failure?

Why do threads like these always turn to unimportant trash?
by Collateral
Sun Feb 09, 2020 4:56 pm
Forum: General Discussion
Topic: Feedback: City Siege
Replies: 89
Views: 24469

Re: Feedback: City Siege, a failure?

Not how it goes. Actually goes the other way around: * Who gets more kills, the underdog or the upperdog? Clearly by a mile long the upper. And who has highest renown? Due to AAO rewards the under. * The realm lockout is currently abused to create locks on time (part of my suspicion about yesterday...