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by anarchypark
Sat Aug 22, 2020 7:01 am
Forum: Suggestions & Feedback
Topic: Feedback: Why exactly was it bad that scenario kills were scenario-wide?
Replies: 14
Views: 1222

Re: Feedback: Why exactly was it bad that scenario kills were scenario-wide?

So we shouldn't heal other players in allied groups because they're literally stealing our kills? Having to compete with your own faction is wonderful. I guess we also need to only join groups with fully equipped players too. But they wouldn't want that due to this mechanic. Or we could make a scen...
by anarchypark
Fri Aug 21, 2020 10:38 am
Forum: Changelogs
Topic: Patch Notes 19/08/2020
Replies: 130
Views: 8482

Re: Patch Notes 19/08/2020

So now people that are allies refuse to join groups, intentionally avoid helping and try to steal each other's supplies. Is that a good impression for a game where you're only supposed to fight the other faction? If anything, the resources should instead give the same amount across the whole RvR ar...
by anarchypark
Wed Aug 19, 2020 4:11 pm
Forum: Changelogs
Topic: Patch Notes 19/08/2020
Replies: 130
Views: 8482

Re: Patch Notes 19/08/2020

what was the driving thought behind the kill change? Maybe if we understood why, it would quiet a lot of discussion. Seems pretty random honestly. i guess, 'stop leeching, make a grp and assist your grp' it's only for quest kill credit anyway. rp xp are same as b4. u can still leech. so sad ppl wor...
by anarchypark
Mon Aug 17, 2020 11:36 am
Forum: Greenskins
Topic: [Choppa] role in dungeons?
Replies: 7
Views: 3904

Re: [Choppa] role in dungeons?

get aggro meter addon and play not to be 1st, 2nd top.
leave pulling job to tanks.
wait 5sec for tank to build aggro.
wait aoe after challenge from tank.
don't running around like panic **** when you get aggro.
by anarchypark
Sun Aug 16, 2020 3:35 pm
Forum: General Discussion
Topic: Quality of Life Changes
Replies: 34
Views: 2155

Re: Quality of Life Changes

Destro went from dominating the server to getting crushed in the matter of two weeks with no significant class balance specific changes made. It's not a class balance issue, it's the result of player behavior, which in itself isn't an issue that development can fix. Any realm that gets more organiz...
by anarchypark
Sun Aug 16, 2020 11:35 am
Forum: General Discussion
Topic: Weekend sc - temple of isha
Replies: 7
Views: 868

Re: Weekend sc - temple of isha

It means you get the x2 dmg orb first.
by anarchypark
Sun Aug 16, 2020 9:17 am
Forum: General Discussion
Topic: RoR SCs Pre-Mades vs Pugs
Replies: 10
Views: 1015

Re: RoR SCs Pre-Mades vs Pugs

if matchmaker makes random 2-2-2, do you call it premade ?

system didn't pick you for random 2-2-2 cuz there are tons of solo dps.
who knows how many duo, trio qing.
priority is really low on solo dps.

i would give up guard/heal and play solo cuz qued solo.
or get a grp in /5
by anarchypark
Sat Aug 15, 2020 10:57 am
Forum: General Discussion
Topic: Contribution in City
Replies: 7
Views: 546

Re: Contribution in City

by anarchypark
Fri Aug 14, 2020 3:56 pm
Forum: Proposals
Topic: [AM] class mechanic
Replies: 0
Views: 174

[AM] class mechanic

before start, it's healer perspective. Issue using mechanic means you are spending GCD for secondary tree, half of the times. in dire situation, as healer you don't have luxury of time( GCD ) for secondary mastery. sticking to primary is almost mandatory. to get the mechanic bonus on primary tree, y...
by anarchypark
Fri Aug 14, 2020 9:39 am
Forum: Changelogs
Topic: Patch Notes 12/08/2020
Replies: 136
Views: 10208

Re: Patch Notes 12/08/2020

nice toughness changes. thx maybe little side effect, fort lord toughness scaling too big? it was pretty good defence at stage2, timer was around 29m when stage 3 start. i guess lord was almost full power. it took -1 dmg from snb WP. more wounds, less toughness might help dps healers on lord. altho...