Search found 407 matches

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by xanderous
Wed Apr 24, 2019 12:31 pm
Forum: Suggestions & Feedback
Topic: Remove buggy WL pets from the game
Replies: 11
Views: 926

Re: Remove buggy WL pets from the game

how about keep the white lion and the lion but get rid of it's players.
by xanderous
Tue Apr 23, 2019 1:19 pm
Forum: Suggestions & Feedback
Topic: prevent spawnkills at forts
Replies: 6
Views: 588

Re: prevent spawnkills at forts

Dev has recently stated that forward bases are currently being worked on.
by xanderous
Sun Apr 21, 2019 5:46 pm
Forum: General Discussion
Topic: what does it take?
Replies: 47
Views: 3157

Re: what does it take?

I'd rather see the issue with players been pulled through walls and other abilities like pos/rof bypassing walls be neutered entirely on the devs side rather than having to rely on a code of conduct by players which is only manageable by having a low enough playerbase.
by xanderous
Sat Apr 20, 2019 8:30 pm
Forum: Greenskins
Topic: goblin tanks
Replies: 10
Views: 1887

goblin tanks

Image

They should be a thing, just sayin.
by xanderous
Sat Apr 20, 2019 10:59 am
Forum: Changelogs
Topic: Patch Notes 20/04/2019
Replies: 29
Views: 4285

Re: Patch Notes 20/04/2019

- Removed the inner sanctum obstacles for 4 out of the 6 fortresses. Butchers Pass and Stonewatch remains closed.
And so begins the age of magus/engie backdoor rifting, enjoy.
by xanderous
Fri Apr 12, 2019 6:16 pm
Forum: General Discussion
Topic: Optimum Tank Stats
Replies: 11
Views: 1029

Re: Optimum Tank Stats

Warbands - conq is typically best set/ stack wounds talismans to have at least 9k health, to survive morale bombs, renown points should be spent in crit reduction to be 0% most tanks have to slot typically at least 2 init talismans for that and also stack block/parry/dodge/disrupt as much as possibl...
by xanderous
Mon Apr 08, 2019 12:51 pm
Forum: Game support
Topic: deleted character
Replies: 4
Views: 346

Re: deleted character

rip
by xanderous
Sun Apr 07, 2019 4:15 am
Forum: General Discussion
Topic: SH AA damage not insrease from tactics. (Part 1)
Replies: 76
Views: 3942

Re: SH AA damage not insrease from tactics. (Part 1)

Your assumption that i was mad is so sublimely cute that it should be put on display for others to behold its sweet innocence, though i would admit it could have come off as rant if you have set in stone point of view, however the factors i listed were perfectly valid, no matter how much you chose ...
by xanderous
Sat Apr 06, 2019 5:22 pm
Forum: General Discussion
Topic: SH AA damage not insrease from tactics. (Part 1)
Replies: 76
Views: 3942

Re: SH AA damage not insrease from tactics. (Part 1)

Your about 11 on the triggered scale, which SH hurt you so bad :shock: I am not sure you can try to say people are triggered after you went into a rant about how a 25% speed increase is useless because RKd exist and ams can dot you and you die because you dont have friends. But hey, you can keep ge...
by xanderous
Sat Apr 06, 2019 2:15 pm
Forum: Changelogs
Topic: Patch Notes 06/04/2019
Replies: 154
Views: 11367

Re: Patch Notes 06/04/2019

Can we just get rid of the concept of holding BO's and just change it to fight each other in those areas, get enough kills, next BO unlocks, if one side is zerging spawn a massive mob that does tons of CC such as large aoe knockbacks, rifts and snares to break up the zerg, allowing them to counter, ...