Search found 158 matches

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by Fenris78
Tue Sep 08, 2020 12:32 pm
Forum: Technical support
Topic: BackPack bug
Replies: 4
Views: 274

Re: BackPack bug

Your two yellow core modules are not supposed to be here (all EA_xxx are core integrated in base game and should not appear in addons list unless specific fixes). Deactivate/delete those two addons, wich most likely try to overwrite the core ones and cause the issue. After cleaning your addons, try ...
by Fenris78
Tue Sep 08, 2020 8:45 am
Forum: General Discussion
Topic: Gaurd and parry
Replies: 48
Views: 3809

Re: Gaurd and parry

If, as mentioned Wargrimnir, dodge and disrupt are used for guard damage, one thing is certain : all hits are currently reported "parried/blocked"or not in the combat log. There are no "You disrupted/dodged your guard" lines, so we assumed only Parry (and block) are involved so far. If really dodge ...
by Fenris78
Sun Sep 06, 2020 9:25 am
Forum: General Discussion
Topic: Gaurd and parry
Replies: 48
Views: 3809

Re: Gaurd and parry

About my previous example, yes obviously it was coming from various debuffs (probably tactics or skills since I took those stats from T3 sc, so no Sov here yet ;)). But I still strongly believe that guard avoidance should be like : 1. Guard should ONLY rely on Parry/Block to avoid heavy discrepancy,...
by Fenris78
Sat Sep 05, 2020 10:18 pm
Forum: General Discussion
Topic: Gaurd and parry
Replies: 48
Views: 3809

Re: Gaurd and parry

Guard damage already ignore all mitigation, it would be silly if now it depends on dodge/disrupt... Guard always had been on block/Parry only, two stats that cause less discrepancies between tanks (and also got far more/easier buffs generally speaking in tanks classes) than disrupt. Even so, looks l...
by Fenris78
Sun Aug 30, 2020 10:33 pm
Forum: General Discussion
Topic: How i get purpelseeds and whats the stats of it?
Replies: 5
Views: 664

Re: How i get purpelseeds and whats the stats of it?

All seeds should be droppable, saving 1-2 of them (liniments currently not implemented/activated). Liniments are in the game and working (semi*)properly. Semiproperly since live had them at 60 minutes and RoR has them at only 30. Yep, but 2 liniments/seeds are currently not droppable (despite items...
by Fenris78
Sun Aug 30, 2020 3:27 pm
Forum: General Discussion
Topic: How i get purpelseeds and whats the stats of it?
Replies: 5
Views: 664

Re: How i get purpelseeds and whats the stats of it?

Yes I watched them drop twice, was early 2020 and in the Crypt & Tunnels instance. They are quite rare though, maybe about 1 in 10 or 15 instances at best. All seeds should be droppable, saving 1-2 of them (liniments currently not implemented/activated). They are strictly the equivalent of blue seed...
by Fenris78
Wed Aug 26, 2020 5:03 pm
Forum: Changelogs
Topic: Patch Notes 26/08/2020
Replies: 111
Views: 9475

Re: Patch Notes 26/08/2020

- Killing a player at their spawn will now kill you. Applies everywhere except in keeps. So basically it is now an approved tactic in S3 city to keep your champs near your own barrier with everyone else inside and just let the non champs inside barrier die in the hopes the DB is from an enemy champ...
by Fenris78
Wed Aug 26, 2020 4:59 pm
Forum: Changelogs
Topic: Patch Notes 26/08/2020
Replies: 111
Views: 9475

Re: Patch Notes 26/08/2020

Very much appreciated changes for scoreboard, finally will be rewards playing tank and objectives ! Glad to see grieving in spawns is now punished accordingly : it's only toxic behavior to act like this, so no more exploit of City Barriers, hopefully also will the respawn points after Fort (in The M...
by Fenris78
Thu Aug 20, 2020 8:19 pm
Forum: High Elves
Topic: [SM] Bolstering Enchantments
Replies: 6
Views: 845

Re: [SM] Bolstering Enchantments

Working (at least in PvE), but this tactic is a bad joke, not even remotely useful at anything... 300 heal in 10s... better use phantome blade (wich is bad too but not as bad). :/
by Fenris78
Sat Aug 15, 2020 3:28 pm
Forum: Suggestions & Feedback
Topic: [Suggestion] Zealot/RP Heal Ritual Procs
Replies: 36
Views: 1828

Re: [Suggestion] Zealot/RP Heal Ritual Procs

Yes, currently the only useful synergy we have with RP/Zealot is healing rune on ground + direct heal procs. Only viable healing build atm, dont dare touching them. Since no other matery tree got real synergy with tactic + skill, let us our procs. Already struggling with group healing without (in co...