Search found 377 matches

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by Alfa1986
Thu Apr 18, 2019 1:54 pm
Forum: General Discussion
Topic: jail = fail
Replies: 22
Views: 2512

Re: jail = fail

even not so, it is better to open the battle in the forts, you need to lock one of the sides completely two directions. for example, chaos and green, or green and elves, or elves and chaos, and then all three forts will open for battle.)) the wards system would also be useful to cut off slackers and...
by Alfa1986
Thu Apr 18, 2019 1:47 pm
Forum: General Discussion
Topic: jail = fail
Replies: 22
Views: 2512

Re: jail = fail

Perhaps such a scheme can be implemented without any special effort on the developers if, when locking three zones of any direction, not one but all three forts , elf, chaos and green, were opened for battle If you just count even a day with very good online people, well, a maximum of 200-300 people...
by Alfa1986
Thu Apr 18, 2019 10:56 am
Forum: General Discussion
Topic: jail = fail
Replies: 22
Views: 2512

Re: jail = fail

make a lot of mirrors of forts, like on off server, and a lot of problems will go away by itself, such as filled by players, disconnects, etc. Live server didn’t have mirrors for forts. Forts were a lag fest back there. You could even crash the whole server by jumping off the wall with your whole W...
by Alfa1986
Thu Apr 18, 2019 10:30 am
Forum: General Discussion
Topic: jail = fail
Replies: 22
Views: 2512

Re: jail = fail

make a lot of mirrors of forts, like on off server, and a lot of problems will go away by itself, such as filled by players, disconnects, etc.
by Alfa1986
Thu Apr 18, 2019 10:22 am
Forum: General Discussion
Topic: jail = fail
Replies: 22
Views: 2512

Re: jail = fail

Not reservation at all, died means dead, flew out means dead, cut the younger brother the internet cable means dead. you will not shout to the enemy in a real battle, -"hey, sorry wait five minutes, do not shoot, my internet does not work". It does not work - your problems, not the problems of othe...
by Alfa1986
Thu Apr 18, 2019 8:43 am
Forum: General Discussion
Topic: jail = fail
Replies: 22
Views: 2512

Re: jail = fail

Not reservation at all, died means dead, flew out means dead, cut the younger brother the internet cable means dead. you will not shout to the enemy in a real battle, -"hey, sorry wait five minutes, do not shoot, my internet does not work". It does not work - your problems, not the problems of other...
by Alfa1986
Wed Apr 17, 2019 2:21 pm
Forum: Destruction
Topic: Destru Healer hotline
Replies: 39
Views: 6863

Re: Destru Healer hotline

I did not say that those with crooked hands or disabled people do not need to be healed, I just said that first of all we need to pull out those who really know how to play and make the maximum benefit to the team. when the choice is to run away and save some moron dd who else did not know where els...
by Alfa1986
Wed Apr 17, 2019 12:19 pm
Forum: Destruction
Topic: Destru Healer hotline
Replies: 39
Views: 6863

Re: Destru Healer hotline

I do it very simply, I am opening the tab, sort by damage, and healing first of all those who do the most damage )
by Alfa1986
Wed Apr 17, 2019 12:15 pm
Forum: Chaos
Topic: Best Setup For Zealots?
Replies: 32
Views: 4501

Re: Best Setup For Zealots?

What about the priority in the stats for the zealot? for some reason all have advised talismans on armor as in theory armor reduces only physical damage, while toughtnes reduces total damage
by Alfa1986
Wed Apr 17, 2019 11:52 am
Forum: Destruction
Topic: Destru Healer hotline
Replies: 39
Views: 6863

Re: Destru Healer hotline

The biggest problem with healers is the stupid DPS and the tanks that are running obscurely where and in different directions without looking around where in general at the moment heal is .