Search found 69 matches

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by Spellbound
Tue Jul 21, 2020 12:38 pm
Forum: General Discussion
Topic: City Winner History?
Replies: 683
Views: 98228

Re: City Winner History?

End cross realming.

No free realm switch if you’re been on 90 minutes. Timer should start once you log off. If you played Order to help push city with plan to play Destro in there, you should be SOL.

Apply a 4 hour realm switch timer starting when you log out.
by Spellbound
Tue Jul 21, 2020 3:41 am
Forum: General Discussion
Topic: City Winner History?
Replies: 683
Views: 98228

Re: City Winner History?

I will just say I've provided a ton of data over the months, unbiased opinions and list of adjustments to certain individuals on the team in hopes of the weekly patch notes having some of those adjustments in there. Hope they respond this time to the data as Order is down to forming many 12 mans vs ...
by Spellbound
Thu Jul 16, 2020 6:25 pm
Forum: Changelogs
Topic: Patch Notes 15/07/2020
Replies: 137
Views: 25222

Re: Patch Notes 15/07/2020

Order is back to losing City sieges by decent margin post morale nerf. 50% of the order population are either sniper engies who only sit on walls or solo dps am/white lions. Are you really surprised that these players lose when they try to pug cities? Why do you think they play less tanks? Less hea...
by Spellbound
Wed Jul 15, 2020 11:11 am
Forum: Changelogs
Topic: Patch Notes 15/07/2020
Replies: 137
Views: 25222

Re: Patch Notes 15/07/2020

Order is back to losing City sieges by decent margin post morale nerf. Order population is much lower than Destro reason Destro is easily pushing 1-2 star Altdorf. Abilities like GTDC with double/triple pulls while in the air not giving immunity is still in the game. Past week of cannon abuse by sol...
by Spellbound
Tue Jul 14, 2020 10:24 am
Forum: Suggestions & Feedback
Topic: Door Tagging - Can we talk?
Replies: 28
Views: 3733

Re: Door Tagging - Can we talk?

Happening again tonight at the same hour, all 3 zones. It's way they're staying in T2-T3 until 6+ hours later in the morning. I'm surprised to not hear a response back on this abuse so far, but hopefully it's catching attention because majority of the 50 people just started logging from Barak Varr a...
by Spellbound
Mon Jul 13, 2020 9:05 am
Forum: Suggestions & Feedback
Topic: Door Tagging - Can we talk?
Replies: 28
Views: 3733

Re: Door Tagging - Can we talk?

10 minutes is not that long. They can just keep retagging it, so it's not 10 minutes. It's mostly hurts when population is low late at night and allows the orvr/siege to come to a stop and people just log and give up. Tonight we had few look out and the 1 tank can still find a way to get close and ...
by Spellbound
Mon Jul 13, 2020 9:00 am
Forum: Suggestions & Feedback
Topic: Door Tagging - Can we talk?
Replies: 28
Views: 3733

Re: Door Tagging - Can we talk?

Here's the thing: one person with a cannon should not be able to stall the entire enemy realm for 10 minutes . That's not a good mechanic, regardless of what can be done to defend against it. The possibility should not exist. Just gank that person. Some of us were trying to gank 1 person doing the ...
by Spellbound
Sun Jul 05, 2020 2:03 pm
Forum: General Discussion
Topic: Counterplay for Get to the Choppa
Replies: 45
Views: 4576

Re: Counterplay for Get to the Choppa

How immunities are granted from GTDC is what the problem is and causing the same player get pulled into the air 2-3 times which keeps their defenses next to nothing and die before they land. Best tanks in full sov I saw die in seconds because they were flung into the air multiple times w the deathba...
by Spellbound
Wed Jun 24, 2020 3:07 pm
Forum: Suggestions & Feedback
Topic: City Recovery
Replies: 11
Views: 1629

Re: City Recovery

I would suggest increasing time required for city to recover to 36 hours, as with current campaign is too short. By too short I mean, EU pushes to late T4 and NA reaps rewards nearly everyday. With 36 hour timer each side of globe would have its turn to meet already advanced campaign with City unlo...
by Spellbound
Wed Jun 24, 2020 2:59 pm
Forum: General Discussion
Topic: City time must be fixed
Replies: 112
Views: 16074

Re: City time must be fixed

If EU was smart, they would throw zones and let Forts constantly happen, but they can’t figure that system out and want to pummel each other to death for 6+ hours for stalemate. As warg said at early of thread, figure it out best you can for now due to limited staff and time. Don’t want to encourag...