Search found 93 matches

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by Teefz
Mon Dec 28, 2020 10:15 pm
Forum: Changelogs
Topic: Patch Notes 25/12/2020
Replies: 203
Views: 23071

Re: Patch Notes 25/12/2020

Combat and Careers https://cdn.discordapp.com/attachments/330243561528492032/777898123275010048/divider.png General Changes - Run Away (Goblin tactic): this tactic will now trigger at most once every 10s. Does this mean that all racial tactics will be looked at in the near future? Clearly there are...
by Teefz
Sat Dec 05, 2020 7:16 am
Forum: Changelogs
Topic: Patch Notes 03/12/2020
Replies: 195
Views: 22714

Re: Patch Notes 03/12/2020

- FInish ‘Em Off : This ability can now be obtained 9 steps into the Path of Big Shootin'. The range of this ability has been restored to 100 feet. - Not So Fast : This ability can now be obtained 5 steps into the Path of Quick Shootin'. The range of this ability has been lowered to 65 feet, and it...
by Teefz
Sun Nov 29, 2020 7:14 pm
Forum: Changelogs
Topic: Patch Notes 27/11/2020
Replies: 357
Views: 37941

Re: Patch Notes 27/11/2020

I'll go ahead and reply from my perspective, since I believe whatever Wargrimnir will reply with, you will remain unpleased and with personal issues with him, even though this shouldn't be personal at all. There is a balance team, which includes around 7 staff members, from different departments. A...
by Teefz
Sun Nov 29, 2020 4:58 pm
Forum: Changelogs
Topic: Patch Notes 27/11/2020
Replies: 357
Views: 37941

Re: Patch Notes 27/11/2020

ohhhhh....many years of "best patch ever" can give wrong ideias to young /aprentice devs trying to get portfolio No idea what forums you've been hanging out on, but nothing about balance is remotely peaceful. Everyone wants their own personalized ideal changes, always buff, never nerf, an...
by Teefz
Sat Nov 28, 2020 1:09 am
Forum: Changelogs
Topic: Patch Notes 27/11/2020
Replies: 357
Views: 37941

Re: Patch Notes 27/11/2020

That's exactly the problem you are showing with this proposal. As "dedicated squig herder" you cannot really propose unbiased which means it's not a really balanced suggestion. Ofc devs need to figure which is worthy to look at from a bnalance point Maybe you do not realize that I would m...
by Teefz
Sat Nov 28, 2020 12:36 am
Forum: Changelogs
Topic: Patch Notes 27/11/2020
Replies: 357
Views: 37941

Re: Patch Notes 27/11/2020

https://cdn.discordapp.com/attachments/666377487239872512/782029084389539900/unknown.png BS: - 100ft finisher back in big shooting where it belongs. - Sharpnel Arrer back to 5pt ability - Sharpened Arrer remains. - Exploding Arrer back to BS core QS: - Remove Behind Ya! - add the useful range inter...
by Teefz
Sat Nov 28, 2020 12:07 am
Forum: Changelogs
Topic: Patch Notes 27/11/2020
Replies: 357
Views: 37941

Re: Patch Notes 27/11/2020

https://cdn.discordapp.com/attachments/666377487239872512/782029084389539900/unknown.png BS: - 100ft finisher back in big shooting where it belongs. - Sharpnel Arrer back to 5pt ability - Sharpened Arrer remains. - Exploding Arrer back to BS core QS: - Remove Behind Ya! - add the useful range inter...
by Teefz
Fri Nov 27, 2020 6:40 pm
Forum: Changelogs
Topic: Patch Notes 27/11/2020
Replies: 357
Views: 37941

Re: Patch Notes 27/11/2020

Evening. Im really surprised by the changes. I can see the potential in some changes but Im afraid that most of the stuff wasnt really needed to improve the sh (as i mentioned in my proposal). Now big shootin is more viable making the sh yet another stationary rdps the game actually had enough alre...
by Teefz
Mon Jun 15, 2020 5:48 pm
Forum: Suggestions & Feedback
Topic: [SW] Glass Arrow
Replies: 52
Views: 11641

Re: [SW] Glass Arrow

The problem for ranged SW was their performance in city/24-man. In solo, small-scale and RvR they were, in my experience, absolutely fine. In ranked 6v6 they weren't great (like most ranged dps), but here SW has a fantastic alternative in the ASW-spec. So any 'fix' to the SW class should have focus...
by Teefz
Mon May 04, 2020 6:59 pm
Forum: Game support
Topic: problem with ranked scs
Replies: 4
Views: 1066

Re: problem with ranked scs

Wrote this in the patch notes, but will leave it here as well. Waiting in que for 90min without a single pop. Despite of 40+ ppl q'ing (both mdps+rdps) and a lot of games kept starting. Think at least 15+ games were running over the course of the 90min. Match making algorithm definately improved the...