Usually you are in combat, when you have to kite.Bozzax wrote:Add a +combat check
A snare out of combat is only a minor annoyance.
Usually you are in combat, when you have to kite.Bozzax wrote:Add a +combat check
Just keep in mind that the team has 5 sec for counterplay. I know in a PUG there is no team, only you alone.ThePollie wrote:I'd say wait a bit to properly measure it.
That said, getting hit for close to 6500 damage in a time-stamp by a Sorcerer is aggravating at best.
Gratz on missing the point completely.Renork wrote:If you hardwired your brain to jam the jump key, then it's on you to fix that.