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by Nameless
Mon Mar 04, 2024 5:49 pm
Forum: Dwarfs
Topic: Engineer's ability : bugman's best triple nerfed.
Replies: 28
Views: 4104

Re: Engineer's ability : bugman's best triple nerfed.

As a healer I could tell you that renown from healing is kinda meh (quite huge meh actually), so dont regret for that.
Heal range imo should be 100 like zealot/rp ritual, it is acting like weak hot so why limit it to 30 ft
by Nameless
Mon Mar 04, 2024 3:12 pm
Forum: Suggestions & Feedback
Topic: Dev restart the balance to the beginning
Replies: 70
Views: 8283

Re: Dev restart the balance to the beginning

Dmg increase tactics, skills, mechanics should not imply on procs and riposte damage. That by itself could fix both problems.
by Nameless
Fri Mar 01, 2024 4:48 pm
Forum: Suggestions & Feedback
Topic: Dev restart the balance to the beginning
Replies: 70
Views: 8283

Re: Dev restart the balance to the beginning

Many things were changed, most missed by devs themselves cos their starting point for abilities rework was way back.

So imo before all the changes we need to bring as most stable and bugs free environment then bring balance cos now they do balance into corrupted foundation
by Nameless
Tue Feb 27, 2024 5:49 pm
Forum: Suggestions & Feedback
Topic: Change the Imperator set bonus.
Replies: 3
Views: 1396

Re: Change the Imperator set bonus.

Let them give wards. They are not bad even now but while they dont give wards ppl will consider them waste of crests.
by Nameless
Tue Feb 27, 2024 5:17 pm
Forum: Greenskins
Topic: Shaman/AM nerf?
Replies: 111
Views: 18856

Re: Shaman/AM nerf?

Pre proc meta zealot + shaman was best heal duo, after proc meta incoming nerf they again will be. Again I dont say zealots/rp are not as good as they are just shamans/ams are not weaker. You bring classes based on unique stuff they bring or the synergy they build with rest. So shaman bring best aoe...
by Nameless
Tue Feb 27, 2024 4:58 pm
Forum: General Discussion
Topic: Claiming Live Event Rewards
Replies: 8
Views: 1622

Re: Claiming Live Event Rewards

Forget it, and next time take the reward at appropriate time. Rvr/scen weeklies give even slot item claim it an use it. It is good enough
by Nameless
Tue Feb 27, 2024 3:58 pm
Forum: Greenskins
Topic: Shaman/AM nerf?
Replies: 111
Views: 18856

Re: Shaman/AM nerf?

Oh my. Only thing that make zealot/rp so needed is the fact that the heal ritial proc everything and most importantly their 2 essential tactics - 25% heal increase and shield proc. That is all. On orvr where you got multiple wbs spaming aao at the heat of the battle you dont spam flash cos one misse...
by Nameless
Mon Feb 26, 2024 4:18 pm
Forum: Greenskins
Topic: Shaman/AM nerf?
Replies: 111
Views: 18856

Re: Shaman/AM nerf?

The biggest nerf to AM/shaman survivability is being stationary during FodG/EoV. CAsting on the move made you a slippery target, while now the short range makes you a sack of RP ripe for some charge+kd. While this is managable in small scale and scenarios situation, this is a real killer in organiz...
by Nameless
Sun Feb 25, 2024 4:52 pm
Forum: Greenskins
Topic: Shaman/AM nerf?
Replies: 111
Views: 18856

Re: Shaman/AM nerf?

Shamans and am heal output is on par with zealot/rp so no need to buff there. If you think that, I am not sure if you know what you are talking about. You cant compete against 1 / 1.5 second heals while AMs/sham are a second longer. EoV/fotdg did that, on the cost of survivability, compared to RP. ...
by Nameless
Sat Feb 24, 2024 4:17 pm
Forum: Greenskins
Topic: Shaman/AM nerf?
Replies: 111
Views: 18856

Re: Shaman/AM nerf?

Shamans and am heal output is on par with zealot/rp so no need to buff there.
Their utilities and esp debuffs are pretty solid.
Yes, fix/redo the mechanic to be meanonfull, but overall healing output is pretty good .