Search found 39 matches
- Sat Nov 28, 2020 12:16 pm
- Forum: Changelogs
- Topic: Patch Notes 27/11/2020
- Replies: 357
- Views: 70923
Re: Patch Notes 27/11/2020
You don't have even implemented mechanism "i need SM with ww to be really effective" like sw. So why do you complain. And if you really like classes with op long range roll magus. I'm guessing you think SW needs SM with ww to be really effective because Festering Arrow has a 5s CD. Maybe ...
- Fri Nov 27, 2020 11:00 pm
- Forum: Changelogs
- Topic: Patch Notes 27/11/2020
- Replies: 357
- Views: 70923
- Fri Nov 27, 2020 10:14 pm
- Forum: Changelogs
- Topic: Patch Notes 27/11/2020
- Replies: 357
- Views: 70923
Re: Patch Notes 27/11/2020
So it was ok to take away the range increase tactic from the SW but taking it away from SH is a big thing? SH with 100ft range on nearly every skill are mostly not even hard to catch but nearly impossible to catch if played well like Jurki and Teefz prove every day. Ofc if I was a rSH I wouldn't li...
- Fri Nov 27, 2020 7:48 pm
- Forum: Changelogs
- Topic: Patch Notes 27/11/2020
- Replies: 357
- Views: 70923
Re: Patch Notes 27/11/2020
I really, really hope, as I already told a dev via discord, that you, dear developers, look at the shootin wif da wind changes and increase the range again, because the reduced range introduced by this patch really carves out the soul of this class, dont know how to explain it in another way. I sha...
- Fri Oct 30, 2020 5:45 pm
- Forum: Changelogs
- Topic: Patch Notes 30/10/2020
- Replies: 51
- Views: 15729
Re: Patch Notes 30/10/2020
I am looking forward to test dps on this new construct target dummy and of course looking forward to this Halloween event! Good job!
- Mon Aug 31, 2020 7:49 am
- Forum: Addons
- Topic: [ADDON] UnrealDBAnnouncer
- Replies: 34
- Views: 194275
Re: [ADDON] UnrealDBAnnouncer
Hey there Ztil, I was wondering is there a way to implement custom sound files? Hey Fevenn, Inside the addons folder there is a file folder containing all of the sound files. Easiest way to implement custom sound files would be to replace these with your own, using the same file name as the origina...
- Wed Jul 22, 2020 8:53 pm
- Forum: Changelogs
- Topic: Patch Notes 22/07/2020
- Replies: 124
- Views: 52555
Re: Patch Notes 22/07/2020
Whirling Pin/Sticky Squigz change feels good now when I tried it in a SC. "Lileath's Arrow - Reduced cast time from 2s down to .5s, some cast time is needed for the animation to look right. It will need a client update so the Cast Bar behaves." Could it be it was reduced to 1.5s down from...
- Wed Jul 22, 2020 8:13 pm
- Forum: Changelogs
- Topic: Patch Notes 22/07/2020
- Replies: 124
- Views: 52555
Re: Patch Notes 22/07/2020
Whirling Pin/Sticky Squigz change feels good now when I tried it in a SC. "Lileath's Arrow - Reduced cast time from 2s down to .5s, some cast time is needed for the animation to look right. It will need a client update so the Cast Bar behaves." Could it be it was reduced to 1.5s down from ...
- Fri Jun 26, 2020 6:25 pm
- Forum: Changelogs
- Topic: Patch Notes 24/06/2020
- Replies: 62
- Views: 30899
Re: Patch Notes 24/06/2020
Let's calm down a bit and walk through it. Very easy to yell nerf, a lot harder to look at the implementation and say "oh right, this isn't working anywhere near intended" Scout Tree Reworked - Glass Arrow - Toggle Buff, while active: abilities deal an additional 50-250 Physical damage, b...
- Wed Jun 24, 2020 5:06 pm
- Forum: Changelogs
- Topic: Patch Notes 24/06/2020
- Replies: 62
- Views: 30899
Re: Patch Notes 24/06/2020
As someone mainly playing Squig herder I'm actually starting to feel a bit worried about any coming changes to the class because as a fellow ranged bow and arrow class I am struggling to see how some of these changes to ranged shadow warrior is supposed to make the class stronger or more viable for ...