Search found 1526 matches

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by Akalukz
Tue Nov 29, 2016 8:45 pm
Forum: Changelogs
Topic: Changelog 29/11/16
Replies: 177
Views: 41679

Re: Changelog 29/11/16

A wounds buff would make more sence to the underdog in that case . People won't play a game were you get two shotted. It's that simple. that's what i have been saying, buff the underdog Instead of a 50% wounds debuff, we should give the underdogs a 200% damage buff. Same effect, but it feels a litt...
by Akalukz
Tue Nov 29, 2016 8:24 pm
Forum: Changelogs
Topic: Changelog 29/11/16
Replies: 177
Views: 41679

Re: Changelog 29/11/16

I don't get the hate on wound debuff in conjunction with AAO. 100% AAO means you have double the players. For example 100 destros. On Order 50 players. So in a Perfect Chess World destro would be debuffed on 50% on wounds. So all 100 destros and 50 orders have the same total wounds in the realm. Bu...
by Akalukz
Tue Nov 29, 2016 6:28 pm
Forum: Changelogs
Topic: Changelog 29/11/16
Replies: 177
Views: 41679

Re: Changelog 29/11/16

good point. Gun Turret after being stationary for 16 seconds: 120ft Engineer after being stationary for 16 seconds: 140ft Snipe after being stationary for 16 seconds: 196ft I would like to think that instead of punishing players on one realm, why not reward players on the other realm instead. you ha...
by Akalukz
Tue Nov 29, 2016 6:22 pm
Forum: Changelogs
Topic: Changelog 29/11/16
Replies: 177
Views: 41679

Re: Changelog 29/11/16

I would like to think that instead of punishing players on one realm, why not reward players on the other realm instead. you have had some good thoughts on things, maybe string a few together, instead of a b or c maybe an ab or ac or bc system would work. Mix in damage reduction / a wounds buff / an...
by Akalukz
Tue Nov 29, 2016 5:41 pm
Forum: Rejected
Topic: [Rejected] Engineer Vs Magus Autoattack change
Replies: 30
Views: 10894

Re: Engineer Vs Magus Autoattack change

AA is a huge missing portion of the Magus vs engineer. Why wouldn't a magus have the same type of AA triggers, you are moving / casting / channeling no AA. I wouldn'tsuggest making it any different. If you look at the RDPS classes, all of them but the magus / bw / sorc have AA. The sorc / Bw have a ...
by Akalukz
Tue Nov 29, 2016 5:32 pm
Forum: Changelogs
Topic: Changelog 29/11/16
Replies: 177
Views: 41679

Re: Changelog 29/11/16

WAR:Age of Simtex
by Akalukz
Tue Nov 29, 2016 2:31 pm
Forum: General Discussion
Topic: [Pet Update] Some Questions
Replies: 15
Views: 4494

Re: [Pet Update] Some Questions

^^ that's my question, i like knowing the stats, but if I didnt know kind of what they were before, i can't really tell if its worth knowing :)
by Akalukz
Mon Nov 28, 2016 3:40 pm
Forum: Changelogs
Topic: Changelog 25/11/16
Replies: 143
Views: 32963

Re: Changelog 25/11/16

I think they are on the correct track to breaking zergs, they are putting the stick in place, but there is still no carrot so to speak. The rewards in the game are centered around the keeps (currently). Give something worthwhile away from the keep. As to sticking together for safety, why wouldn't pe...
by Akalukz
Mon Nov 28, 2016 2:34 pm
Forum: Changelogs
Topic: Changelog 25/11/16
Replies: 143
Views: 32963

Re: Changelog 25/11/16

Well, as a mostly ranged AOE class that is not reliant on cleave attacks, it seems to me that you are less likely to hit friendly targets and thus actually may benefit from these potential changes. But hey, I guess people just want to read "50% AOE damage reduction" and then go "Oh-m...
by Akalukz
Mon Nov 28, 2016 2:21 pm
Forum: Changelogs
Topic: Changelog 25/11/16
Replies: 143
Views: 32963

Re: Changelog 25/11/16

R.I.P. magus/engy it was a fun few weeks :) 50% aoe damage nerf on an AoE class sorta joking but not really lol Well, as a mostly ranged AOE class that is not reliant on cleave attacks, it seems to me that you are less likely to hit friendly targets and thus actually may benefit from these potentia...