Search found 582 matches

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by GamesBond
Sat Jul 17, 2021 8:03 am
Forum: Suggestions & Feedback
Topic: Nordenwatch Weekend Event
Replies: 9
Views: 1077

Re: Nordenwatch Weekend Event

Thanks for the transparency, will the warfront be extended for a day or two? It was still playable by everyone technically, as long as they don't join as groups of 3+. I don't believe it'll be extended, I don't see there's a need for it since the tasks can be done - they'll be easier once the Live ...
by GamesBond
Fri Jul 16, 2021 9:13 pm
Forum: Suggestions & Feedback
Topic: Nordenwatch Weekend Event
Replies: 9
Views: 1077

Re: Nordenwatch Weekend Event

Yes. Unfortunately what happened was a simple miscommunication between myself and the devs, which we tried to fix but it required more work than expected, on top of a server restart. The Weekend Warfront SC will remain in its current state ( pug sc queue and hard tasks ) until the server restarts, h...
by GamesBond
Fri Jul 16, 2021 3:51 pm
Forum: Game support
Topic: Lost purple seed after crashing
Replies: 2
Views: 527

Re: Lost purple seed after crashing

Hello, sorry to hear that. Unfortunately, we do not replace any lost item - no matter the reason that caused this loss. It is a tough but also a simple and general rule that is strictly applied to anyone on the server.
by GamesBond
Fri Jul 16, 2021 1:35 pm
Forum: Suggestions & Feedback
Topic: Nordenwatch Weekend Event
Replies: 9
Views: 1077

Re: Nordenwatch Weekend Event

Dalen noticed the issue with the tasks needed and he adjusted them.
by GamesBond
Tue Jul 13, 2021 9:43 am
Forum: General Discussion
Topic: Return Fire quest bug
Replies: 1
Views: 237

Re: Return Fire quest bug

Hello, this is a known bug that has been reported last month. I believe the DB team is already seeking a fix for it.

For future bug reports, please post them on the Bugtracker as it helps all parties to follow up, avoid duplicate reports and prioritize some bugs over the others.
by GamesBond
Fri Jul 09, 2021 5:20 pm
Forum: General Discussion
Topic: Phoenix Gate scenario, biased for destro, why never fixed?
Replies: 35
Views: 3579

Re: Phoenix Gate scenario, biased for destro, why never fixed?

July 9 update:
Phoenix Gate's flag capture-point has been moved to equalize the time needed from both factions to reach and capture the flags in the middle of the map.

The scenario should be updated either in this patch or on next week's patch.
by GamesBond
Tue Jul 06, 2021 4:21 pm
Forum: Suggestions & Feedback
Topic: Fort defence rewards
Replies: 22
Views: 1721

Re: Fort defence rewards

There will be more rewards for the RvR campaign in general, based on the underdog side, but first of all Triumphant Emblems are for ranked, let's get that out of the way of RvR. Secondly, you're basing your info on off-peak hours, in the EU primetime, the forts get defended as needed. Surely there ...
by GamesBond
Tue Jul 06, 2021 1:11 pm
Forum: Suggestions & Feedback
Topic: Fort defence rewards
Replies: 22
Views: 1721

Re: Fort defence rewards

While I understand the reward system, there needs to be much higher stakes and rewards in forts so people see them as big events. The current system kind of feels ror is trolling you. Forts are meant to be the 2nd most important battle after city. Before city, forts were really fun because they wer...
by GamesBond
Tue Jul 06, 2021 12:56 pm
Forum: Suggestions & Feedback
Topic: Fort defence rewards
Replies: 22
Views: 1721

Re: Fort defence rewards

Playing some game modes just for the sake of the rewards and not participating in a 30 minutes defense because it has 2 medallions less than usual is one of the issues in the player-driven campaign. Let's consider such threads are causing a domino effect, players who initially wanted to defend won'...
by GamesBond
Tue Jul 06, 2021 8:02 am
Forum: Suggestions & Feedback
Topic: Fort defence rewards
Replies: 22
Views: 1721

Re: Fort defence rewards

Playing some game modes just for the sake of the rewards and not participating in a 30 minutes defense because it has 2 medallions less than usual is one of the issues in the player-driven campaign. Let's consider such threads are causing a domino effect, players who initially wanted to defend won't...