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by tomato
Mon Mar 27, 2017 3:30 pm
Forum: Dwarfs
Topic: Slayer 2H HUGE ASS BURST (i hope) BUILD
Replies: 18
Views: 8192

Re: Slayer 2H HUGE ASS BURST (i hope) BUILD

It's 552 for spine crusher vs. 572 spellbreaker if you're 40 and don't go beyond spellbreaker or deep wound in the tree. Not a big difference but again, it bypasses bubbles. Regardless, you lose on Shatter Limb/ID and you'll have to prove you're better than a WL in burst dps , you receive 50% more ...
by tomato
Fri Dec 16, 2016 4:09 pm
Forum: Implemented
Topic: [Engineer,Magus]Keg,Aegis change v.2
Replies: 266
Views: 82078

Re: [Engineer,Magus]Keg,Aegis change v.2

The problem is that Keg has no counterplay, whereas Aegis does (it can be removed since it is an Enchantment). healdebuff, whereas Aegis is unaffected. Aegis doesn't require to stay stationary and within a 30f radius of the keg. i don't see a issue here and neither skill has to be changed. nothing ...
by tomato
Tue Nov 08, 2016 7:17 pm
Forum: Changelogs
Topic: Changelog 08/11/16
Replies: 151
Views: 32419

Re: Changelog 08/11/16

Engineer - EXPERIMENTAL: The maximum range increase is 25% rather than 40%. After playing a couple of scenarios on my engineer, this feels like an overkill. Engineer's range was just fine. I think the nerf was way too much and unnecessary, considering magus is still allowed to keep all his buffs.
by tomato
Mon Nov 07, 2016 12:49 pm
Forum: General Discussion
Topic: PatchHammer
Replies: 16
Views: 4660

Re: PatchHammer

the way you talk about us is disrespectful and my only advice is to get rid of it or **** off. NO, WE DID NOT FORGET ABOUT IT. We are not blind, you know. things will change when time comes, one step at a time. rvr is still highest priority. IF you think different feel free to do so, but expect pos...
by tomato
Sun Sep 11, 2016 7:07 pm
Forum: Suggestions & Feedback
Topic: Pug Sc options [Poll]
Replies: 111
Views: 27579

Re: Pug Sc options [Poll]

Let the bigger numbers always win, great suggestion. Sarcasm alert went right over your head or not rosebud? Anyways wasn't that your guilds moto? To run/logoff whenever the opposition gets to big? We've never seen you guys drop 3 to fight our little guild. /derail. Ade, aslong as your guildmembers...
by tomato
Sun Sep 11, 2016 5:55 pm
Forum: Suggestions & Feedback
Topic: Pug Sc options [Poll]
Replies: 111
Views: 27579

Re: Pug Sc options [Poll]

Read the message that strictly informed people that this thread was not for epeen.

-Edited by Ade.
by tomato
Sun Sep 11, 2016 12:20 pm
Forum: Suggestions & Feedback
Topic: Pug Sc options [Poll]
Replies: 111
Views: 27579

Re: Pug Sc options [Poll]

Satoq wrote:Ad, where's the option "remove sc's all together"?
You mean removing any option to have an equal numbers fight?

Let the bigger numbers always win, great suggestion.
by tomato
Thu Sep 08, 2016 4:24 pm
Forum: General Discussion
Topic: Battle Fatigue
Replies: 128
Views: 33763

Re: Battle Fatigue

Don't die.
by tomato
Wed Sep 07, 2016 6:54 pm
Forum: Videos / Streams
Topic: <Dont Panic> | Video
Replies: 95
Views: 27943

Re: <Dont Panic> | Video

Vdova wrote:
Niky wrote:LoB on destro vs Dont Panic on order.


Click here to watch on YouTube
I must agree, that only WHs m4 won that fight. No sklil or team work.
Ye, if people die to wh m4 they most likely have no skill or teamwork.
by tomato
Sun Jul 24, 2016 6:59 pm
Forum: General Discussion
Topic: Overarching balance changes
Replies: 870
Views: 149470

Re: Overarching balance changes

No. Armor gets better in practice the higher armor class you have. The only way to get full vallue of stacking armor is actually on a tank. You have to take weaponskill into concideration. And when you do you see that it ballance out. That must be the reason healers stack armor and tanks don't. Wai...