Check back in a year.qwerty113 wrote:I want to know how is going work on pve instances ? Becouse this game becomes boring by running around bo's
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- Tue Apr 25, 2017 4:18 pm
- Forum: General Discussion
- Topic: Pve content
- Replies: 12
- Views: 4759
Re: Pve content
- Tue Apr 25, 2017 3:16 pm
- Forum: General Discussion
- Topic: increase speed item
- Replies: 16
- Views: 5351
Re: increase speed item
Someone knew the item id and linked it by number. It's not actually obtainable in-game.Taiwan wrote:but...yesterday
- Tue Apr 25, 2017 7:13 am
- Forum: Addons
- Topic: Newbie to Addons
- Replies: 19
- Views: 6644
Re: Newbie to Addons
The function it relied on is not implemented on the server.Kordie wrote:Is there a current link for Swift Assist? The link i found doesnt seem to work.
- Tue Apr 25, 2017 7:07 am
- Forum: General Discussion
- Topic: Londo inactive?
- Replies: 12
- Views: 5042
Re: Londo inactive?
Londo was working on the Launcher and an Instance Builder, as he's talked about in the past. Along with decoding all sorts of packet things. His expertise will be sorely missed, as happens when any talented member of the team moves on. We're going to continue that work during his absence, with our c...
- Tue Apr 25, 2017 5:43 am
- Forum: General Discussion
- Topic: Would the devs mind writing a short balance plan?
- Replies: 52
- Views: 11454
Re: Would the devs mind writing a short balance plan?
Inactive is a more hopeful descriptor than retired. He posted about it a while back.spikespiegel84 wrote:Az is retiring? Did I miss something?
viewtopic.php?f=8&t=20631&p=227205#p227205
- Mon Apr 24, 2017 5:54 pm
- Forum: General Discussion
- Topic: [Suggestion]May we discuss moderation.
- Replies: 3
- Views: 1585
Re: [Suggestion]May we discuss moderation.
My hammer is ready. No matter how 'popular' we become, the rules on the server will be followed. We're not interested in attracting or retaining a certain 'type' of player. Hence why the rules exist as strictly as they do in the first place. If you want free reign to be an edgy piece of trash, go fi...
- Mon Apr 24, 2017 4:12 pm
- Forum: Game support
- Topic: Why do we hear chickens sounds after a scenario finishes?
- Replies: 3
- Views: 1739
Re: Why do we hear chickens sounds after a scenario finishes?
Because someone is still attacking after the scenario has ended and they turn into a chicken for doing so.
- Mon Apr 24, 2017 3:29 pm
- Forum: General Discussion
- Topic: Type A Personalities and SC Pugging
- Replies: 3
- Views: 1497
Re: Type A Personalities and SC Pugging
Hi.
We don't want these players on the server either. Report them in private. You can PM any green name on the forums, and some of us have emails in our signatures. Open your chat window to about half the size of the screen, take a screenshot, and send it to us. We will handle it from there.
We don't want these players on the server either. Report them in private. You can PM any green name on the forums, and some of us have emails in our signatures. Open your chat window to about half the size of the screen, take a screenshot, and send it to us. We will handle it from there.
- Sun Apr 23, 2017 12:45 am
- Forum: Closed Topics
- Topic: [Implementation Feedback] Black Guard Mastery Tree
- Replies: 77
- Views: 45022
Re: 22/4/2017 Black Guard class change Feedback
Changed FoF to work as a percentage value instead of being a static value. If you have 50% chance to be critically hit you will after a 45% reduction from Force of Fury then have a 27.5% chance to be critically hit as opposed to 5%. That seems like a pretty massive nerf to the ability, not sure I l...
- Sat Apr 22, 2017 8:09 pm
- Forum: Changelogs
- Topic: Patch Notes 22/4/2017
- Replies: 97
- Views: 31663
Re: Patch Notes 22/4/2017
"- Modified group XP distribution to scale based on the level of each person in the group - the lower your level the less XP you will receive per kill." And there goes any future alt that I or 95% of my guild will ever make. That was really the last way to PL. I honestly hope that this an...