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by M0rw47h
Sun Mar 21, 2021 5:10 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 11078

Re: Anatomy of a Failed Patch

Where did I write something like that? What do I want more? Every city is unique battle and the final result table is based on many many various circumstances. You can let fight same teams against each other forever long but the results will be different (I don't even need to write that situation w...
by M0rw47h
Sun Mar 21, 2021 4:41 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 11078

Re: Anatomy of a Failed Patch

This patch is fail. Simple as that. As there were no relevant data for nerf engi/magus (or screenshot from cities are) there won't be a relevant data to reverse it. There is only the will of devs. If the data would be relevant here, there should never be TB + nerf at one time, in one patch. How doe...
by M0rw47h
Sun Mar 21, 2021 3:48 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 11078

Re: Anatomy of a Failed Patch

They were fine before, I get killed often by engies and I always found it fine, they kill when the enemy does not care any attention to them.would someone say "WH OP" if they would stand still while WH attacks him? and it is easier to escape from engi attack then from WH attack. Said that...
by M0rw47h
Sun Mar 21, 2021 1:34 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 11078

Re: Anatomy of a Failed Patch

OP I think you totaly miss the point of "fix". Engineer population is too big, most of them don't even group or do anything revelant for campaign or organized smallscale (at best they group with other engis) they just hide on top of some hill or wall skipping entire drawback of "low ...
by M0rw47h
Sun Mar 21, 2021 1:15 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 11078

Re: Anatomy of a Failed Patch

I agree that TB makes RR80 more powerful compared to lowbies. However, TB also makes character with at least RR45 living longer if they go for TB themselves, as they usualy have lower initiative and less -% chance to be crit on gear, thus TB gives them more than lets say guy with 300 initiative, gun...
by M0rw47h
Sun Mar 21, 2021 11:09 am
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 11078

Re: Anatomy of a Failed Patch

OP I think you totaly miss the point of "fix". Engineer population is too big, most of them don't even group or do anything revelant for campaign or organized smallscale (at best they group with other engis) they just hide on top of some hill or wall skipping entire drawback of "low ...
by M0rw47h
Sun Mar 21, 2021 10:34 am
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 11078

Re: Anatomy of a Failed Patch

OP I think you totaly miss the point of "fix". Engineer population is too big "We have to many X so we just make them bad!". I just don't want to believe it was a reason. Bugfix on "Get'n Smarter" or change to "RUN AWAY!" tactic come to my mind. I think they ...
by M0rw47h
Sun Mar 21, 2021 10:16 am
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 11078

Re: Anatomy of a Failed Patch

Personally I dont play Engi but nerfing there dmg and giving the reason "Engi population was to big" is a complete joke. If there was a need to do a dmg reduction in some ascpect say so, or make arguments why but dont make pointless un-educated statements. "un-educated statements&quo...
by M0rw47h
Sun Mar 21, 2021 10:02 am
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 11078

Re: Anatomy of a Failed Patch

OP I think you totaly miss the point of "fix". Engineer population is too big, most of them don't even group or do anything revelant for campaign or organized smallscale (at best they group with other engis) they just hide on top of some hill or wall skipping entire drawback of "low m...
by M0rw47h
Sat Mar 20, 2021 10:26 am
Forum: Suggestions & Feedback
Topic: Suggestions!
Replies: 7
Views: 2149

Re: Patch Notes 20/03/21 - Suggestions!

Instead of removing Redeye ward, it would be more smarter to make Redeye better armor set for more classes.