Search found 97 matches

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by Kalt
Wed Aug 08, 2018 6:00 am
Forum: Destruction
Topic: Mara Or DOK
Replies: 27
Views: 8945

Re: Mara Or DOK

It's not perma 50 % It doesn t affect your auto attack (and with proper gear you can have aa each two seconds ,and with a choppa and now a black orc you can go to each 1.4 s with +25 % damage thanks to the new bo buff) , doesn t affect thunderous blow (one of our hard hitter ability) , the snare ( w...
by Kalt
Tue Aug 07, 2018 8:19 pm
Forum: Destruction
Topic: Mara Or DOK
Replies: 27
Views: 8945

Re: Mara Or DOK

And how much with a ini debuff ? :roll: Weapon skill is a great stat imo. It give armor penetration and parry. So more damage and more defense at the same time. I just look at your marauder. You have far less strenght than me. Far less weapon skill , far less init ,far less parry and far less wound...
by Kalt
Tue Aug 07, 2018 12:03 pm
Forum: Destruction
Topic: Mara Or DOK
Replies: 27
Views: 8945

Re: Mara Or DOK

And how much with a ini debuff ? :roll: Weapon skill is a great stat imo. It give armor penetration and parry. So more damage and more defense at the same time. I just look at your marauder. You have far less strenght than me. Far less weapon skill , far less init ,far less parry and far less wounds...
by Kalt
Tue Aug 07, 2018 8:10 am
Forum: Destruction
Topic: Mara Or DOK
Replies: 27
Views: 8945

Re: Mara Or DOK

No sorry my post made sense. In combo with a bg , there is no point applying debuff. Bg apply the debuff for you and give the mara the possibility to play in full brut . Bg can apply all the debuff a sav mara can , so no point in having both of them. Go full brut and be a hard hitter. With a choppa ...
by Kalt
Tue Aug 07, 2018 6:19 am
Forum: Destruction
Topic: Mara Or DOK
Replies: 27
Views: 8945

Re: Mara Or DOK

Mara is a good pick. It has a wide variety of tools who improve the damage of your group (armor debuff , ap regen debuff , toughness , block parry , wounds debuff, snare), has a good survivability (aoe detaunt 10s cooldown and the monstrosity stance who immune armor pen and give a heal over time) , ...
by Kalt
Wed Aug 01, 2018 8:16 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 443697

Re: Sildur's Enhanced graphics - Reshade 3.4.0

Ok , so after changing the settings for ambiant occlusion compatibility from Demigods to Diablo 3 , the problem is solved.
by Kalt
Wed Aug 01, 2018 8:03 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 443697

Re: Sildur's Enhanced graphics - Reshade 3.4.0

A quick question.
After using the profile on nvidia inspector , the anti aliasing/ anisotropic filtering/ ambient occlusion work great.
But i have sometimes like a grilling on my screen.
Is this normal ?
Any way to solve this issue ?
Thanks in advance.
by Kalt
Wed Aug 01, 2018 7:45 am
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 443697

Re: Sildur's Enhanced graphics - Reshade 3.4.0

Hello . I'm actually using telperien method with reshade 3.1 and 64 bits exe. I assume the old warhammer sildur profile 1.0 don't work in this condition ? What i have to do , should i delete the old files ? If yes , wich files i have to delete ? Another question is it possible to keep reshade 3.1 an...
by Kalt
Wed Jul 25, 2018 2:57 pm
Forum: Chaos
Topic: Marauder Rotation
Replies: 26
Views: 13265

Re: Marauder Rotation

Depends. If you stay on savagery : scything talons , growning instability , feeding on fear , deadly clutch / brute force depending if you have a 50 % heal debuff already in your group. Imo for sav , scything talons is better than piercing bite , because scything talons affect your autoattack , and ...
by Kalt
Sun Jul 22, 2018 2:20 pm
Forum: Changelogs
Topic: Client Changelog 21/07/2018
Replies: 61
Views: 19625

Re: Client Changelog 21/07/2018

It s a real good ability. During 20s have 50 % more armor and resist , and 25 % all other defence and a damage bonus to your primary target.. You have then a penality for only 10 s. So keep an eye on your timer. When you have the penality , just stop pushing. You can use this ability to kill a targe...