Search found 1075 matches

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by wonshot
Mon Sep 11, 2023 10:46 pm
Forum: News
Topic: The Ability System Rewrite and Provisional Patch Notes
Replies: 392
Views: 135862

Re: The Ability System Rewrite and Provisional Patch Notes

More than a month ago we got this big piece of communication drop, explaining why it has taken so long and all the tecnicalities behind the changes. Along with quite some drastic changes in the following near future, such as "potentially closed dungeons" 1.8.4 custome reverting on balancin...
by wonshot
Wed Sep 06, 2023 2:24 pm
Forum: General Discussion
Topic: Balance out the rp gains from RvR and Scens
Replies: 15
Views: 3125

Re: Balance out the rp gains from RvR and Scens

I'm not sure localized AAO is such a great idea though. AAO is there to encourage the underdog side to fight in the lakes. It does that by massively increasing the renown for every kill. Less organized & undergeared players are less likely to get kills, except when outnumbering the enemy (even ...
by wonshot
Tue Sep 05, 2023 3:44 pm
Forum: General Discussion
Topic: Balance out the rp gains from RvR and Scens
Replies: 15
Views: 3125

Re: Balance out the rp gains from RvR and Scens

Weekend warfront has the 50% exp/rp bonus. A bonus which can be optained by going orvr on the outnumbering side, do a bit of participation and then relog to underdog whenever possible (sometimes lockout sometimes not depending on realm hopping prior) This will give a 50% rp bonus buff for one hour, ...
by wonshot
Sun Sep 03, 2023 3:50 pm
Forum: General Discussion
Topic: Enough with Order outnumbering Destro
Replies: 101
Views: 19360

Re: Enough with Order outnumbering Destro

As for the sidetracked subtopic here, Destros effective killzone feels a bit wider because of the choppa pulls making the killing more compact. Yes theres still the frontal knock and Bring it on burst + IW. but being able to suck the targets from the outskirts in, while speeding yourself up, and app...
by wonshot
Sun Aug 27, 2023 4:32 pm
Forum: News
Topic: Developer Update - 25 August 2023.
Replies: 88
Views: 25178

Re: Developer Update - 25 August 2023.

The general direction of the server, actually seems pretty decent and gives comfort in investing time into this mmo and the private server! The unknown of if balancing will make the game more fun and balaned naturally remains to be seen. Only worry from this information video + post, is that the fou...
by wonshot
Fri Aug 25, 2023 2:48 pm
Forum: News
Topic: Developer Update - 25 August 2023.
Replies: 88
Views: 25178

Re: Developer Update - 25 August 2023.

3. What are your plans to make the game more friendly for casual and new players? To prevent decreasing population we need new players because older players may eventually leave and then there is no replacement for them. Any plans to make solo, small scale, pug game play more friendly again? Over t...
by wonshot
Tue Aug 22, 2023 9:09 pm
Forum: General Discussion
Topic: Is reward model driving current population inbalance
Replies: 161
Views: 23175

Re: Is reward model driving current population inbalance

To me if there is a significant downside on blobbing (reduced crests, rr, damage ..) the organised warband will likely be much more active to avoid having followers and start to police their warbands to not have followers unless needed (other side blobbing) A part of me wants to believe that if AAO...
by wonshot
Tue Aug 22, 2023 4:53 pm
Forum: General Discussion
Topic: Is reward model driving current population inbalance
Replies: 161
Views: 23175

Re: Is reward model driving current population inbalance

if we are gonna keep it just slightly on topic, of the reward system and what effects it has on player behaviour :roll: One issue with orvr is that if we have the strict "only the winning side is getting rewarded" model, then people truely will winnerjoin Xrealm bandwagon (talking in gener...
by wonshot
Mon Aug 21, 2023 6:08 pm
Forum: General Discussion
Topic: Is reward model driving current population inbalance
Replies: 161
Views: 23175

Re: Is reward model driving current population inbalance

The proposed solutions have pretty much all been attempted in RoR history i think. Malus where the overpopulated side were getting 1 rp, was a system where you punish the realmloyalists for logging onto their main realm, which from time to time happend to be massively outnumbering. Not healthy. With...
by wonshot
Thu Aug 17, 2023 6:35 pm
Forum: Suggestions & Feedback
Topic: [Tome tactic] Mainquest for progression midtier
Replies: 1
Views: 1603

[Tome tactic] Mainquest for progression midtier

Hello, RoR removed the pvp-tactic slots but left the Tometactic slot in. And many new players over the years have asked in Advice chat what this tometactic slot is for. How about we actually make something fit into that slot on RoR, something neat and interesting but not overly gamebreaking. I sugge...