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by Stophy22
Mon May 11, 2020 1:28 am
Forum: Suggestions & Feedback
Topic: BB/BE changes - more grind for less fun
Replies: 39
Views: 10464

Re: BB/BE changes - more grind for less fun

The changes were just making it so you couldn't skip certain parts of the dungeon lol, A normal bb/be run will take 30 more minutes most if you're doing everything correctly. That is 30 more minutes per run (equals SIX HOURS total for the ring) as well as every weekly run to get the talisman. After...
by Stophy22
Mon May 11, 2020 1:25 am
Forum: General Discussion
Topic: Debate about why Order is how it is.
Replies: 681
Views: 187491

Re: Debate about why Order is how it is.

There was no ignorance from my end, I was trying to be informative. The very first post was to explain that you do have some form of counter play, it was informative. You didn't like that information, it wasn't good enough for you. Oh well. Having more range than GTDC pull range, and having an inte...
by Stophy22
Mon May 11, 2020 12:09 am
Forum: Suggestions & Feedback
Topic: Mara Proposal
Replies: 132
Views: 33700

Re: Mara Proposal

I was talking about party play where you can bring another dps for healdebuffing and still have all tools to strip a target naked. I honestly just dont think mara deserves easier access to it without making one of his other debuffs harder to get. I don’t mind this type of thinking but judging by ho...
by Stophy22
Sun May 10, 2020 11:54 pm
Forum: General Discussion
Topic: Debate about why Order is how it is.
Replies: 681
Views: 187491

Re: Debate about why Order is how it is.

I can’t help you man, you’re very stubborn and stuck in a pretty shitty mindset. Justify what you want. If someone has a 6 second ability and can only pull one person with it because it’s interrupted I don’t see why you’re whining. There are counter play options you just refuse to use them for no re...
by Stophy22
Sun May 10, 2020 11:05 pm
Forum: Introduce Yourself
Topic: Hello new player
Replies: 2
Views: 1476

Re: Hello new player

Glad to meet ya, enjoy your time on war :) a lot to learn
by Stophy22
Sun May 10, 2020 10:53 pm
Forum: Suggestions & Feedback
Topic: Mara Proposal
Replies: 132
Views: 33700

Re: Mara Proposal

It can be switched with Draining Swipe i guess, but giving an incoming heal debuff to a White Lion is a big no-no. Also consider that giving 50% IHD to Mara will hurt Choppas viability and they are already suffering I would like to know how choppy viability is suffering if you could expand on this.
by Stophy22
Sun May 10, 2020 10:50 pm
Forum: Suggestions & Feedback
Topic: Mara Proposal
Replies: 132
Views: 33700

Re: Mara Proposal

Well how i see it mara has the all the debuffs and toola one could want. Its just fair that you need a tactic slot to healdebuff more. You can simply add a squig or witch elf or dok for healdebuffs. You refer a few times that sw has a hdb but yeah squig has exactly the same. I dont think mara needs...
by Stophy22
Sun May 10, 2020 10:35 pm
Forum: Suggestions & Feedback
Topic: BB/BE changes - more grind for less fun
Replies: 39
Views: 10464

Re: BB/BE changes - more grind for less fun

The changes were just making it so you couldn't skip certain parts of the dungeon lol, A normal bb/be run will take 30 more minutes most if you're doing everything correctly.
by Stophy22
Sun May 10, 2020 10:17 pm
Forum: Suggestions & Feedback
Topic: Mara Proposal
Replies: 132
Views: 33700

Re: Mara Proposal

Draining swipe core, Mutated aggressor 5 point savagery, tainted claw 9 pt brutality, make tainted claw 50% and then make tainted claw usable in brutality or savegery & brutality. I dont think you need to change any other class. Marauders will no longer have a core 25% INC HD, but will have a 5...
by Stophy22
Sun May 10, 2020 10:01 pm
Forum: General Discussion
Topic: Debate about why Order is how it is.
Replies: 681
Views: 187491

Re: Debate about why Order is how it is.

I think you're looking at too broad of a perspective (for this thread, which is only about cities). GTDC pulls on its first tick and is undefendable - this means there is 0 counterplay to losing at least 1 (assuming the Choppas don't "exploit" the two pull bug) player on Order per Choppa ...