Search found 765 matches
- Fri Jan 29, 2021 5:47 pm
- Forum: Changelogs
- Topic: Patch Notes 29/01/2021
- Replies: 189
- Views: 34550
Re: Patch Notes 29/01/2021
https://www.returnofreckoning.com/forum/styles/dawar/theme/images/patchnotes/careers/8.png Balance Changes - Big Bouncin': Removed the screen shake component from the VFX, this might have caused serious lag. - Not So Fast: The knockdown effect duration has been lowered to 2 seconds. - Squig Leap: A...
- Fri Jan 29, 2021 3:04 pm
- Forum: Suggestions & Feedback
- Topic: Rebalancing Attributes: A chance for more diversity
- Replies: 56
- Views: 10743
Re: Rebalancing Attributes: A chance for more diversity
People can also spend on crit chance and get 30% or so on average added on to your chance to be crit. Not unexpected that you still see crits So what point spending a lot rr if i got 30% with rr or 50% dont invest in fs3. Its so big numbers that dont make dif. About topic, its good idea. But like o...
- Wed Jan 27, 2021 3:16 pm
- Forum: Suggestions & Feedback
- Topic: Rebalancing Attributes: A chance for more diversity
- Replies: 56
- Views: 10743
Re: Rebalancing Attributes: A chance for more diversity
For Me somthing is wrony with crit chance. I got fs3 and in my combat log see a bit too many crit. U spend a lot rr into this, and i see 10 hits and 5 are crit. People can also spend on crit chance and get 30% or so on average added on to your chance to be crit. Not unexpected that you still see cr...
- Wed Jan 27, 2021 2:33 pm
- Forum: Suggestions & Feedback
- Topic: Rebalancing Attributes: A chance for more diversity
- Replies: 56
- Views: 10743
Re: Rebalancing Attributes: A chance for more diversity
For Me somthing is wrony with crit chance. I got fs3 and in my combat log see a bit too many crit. U spend a lot rr into this, and i see 10 hits and 5 are crit.
- Mon Jan 25, 2021 6:58 am
- Forum: Suggestions & Feedback
- Topic: Suggestion to players
- Replies: 22
- Views: 3789
Re: Suggestion to players
Hello there, Kabu here. I've noticed in the last weeks that many players have been asking to nerf a certain class because they can't seem to solve the problem of dealing against it in a PvP situation. Even without any real evidence to prove those claims. There's a reason why rSH got buffed, because...
- Fri Jan 22, 2021 8:43 am
- Forum: Suggestions & Feedback
- Topic: [SH] Ranged knock down has to go
- Replies: 195
- Views: 31681
Re: [SH] Ranged knock down has to go
U check how now work Kaboom ? When coldown start ? its good now in melle sqiug not rsqiug. No 1 use this squig that U wrote. he dont fit for rshy and mshy. Aoe kb is fine. But its ONLY one aoe skill what have rshy Yes, there's a 5s CD. Now SH have to anticipate when a friendly needs a peel, instead...
- Fri Jan 22, 2021 8:21 am
- Forum: Suggestions & Feedback
- Topic: [SH] Ranged knock down has to go
- Replies: 195
- Views: 31681
Re: [SH] Ranged knock down has to go
Melee Snare - it is clearly there since SH doesn't have access to its ranged abilities on melee face. Pet KD - no pet doesn't have KD. Yet even the plain squig had it as you keep interestingly claim only someone with a very limited class knowledge would probably use plain Squig in RVR. So maybe you...
- Thu Jan 21, 2021 6:29 pm
- Forum: General Discussion
- Topic: [Zarbix] Talking about class balance
- Replies: 203
- Views: 38751
Re: [Zarbix] Talking about class balance
To a degree possibly. The problem is that it has little draw back for as much utility and dps that it has. I suggest putting in a few "blocks" to bring back in line with other classes. The only thing worse than an underperforming class on game balance is an overperforming one. Hence the w...
- Thu Jan 21, 2021 1:17 pm
- Forum: General Discussion
- Topic: [Zarbix] Talking about class balance
- Replies: 203
- Views: 38751
Re: [Zarbix] Talking about class balance
I see it more along the lines of the have so many tools / specs and can be viable in all aspects of game playe, where as other classes are not. So yours prob. is dev make good job, making class playable in all tress ? To a degree possibly. The problem is that it has little draw back for as much uti...
- Thu Jan 21, 2021 6:46 am
- Forum: General Discussion
- Topic: [Zarbix] Talking about class balance
- Replies: 203
- Views: 38751
Re: [Zarbix] Talking about class balance
Easy to explain...mSHs are excellent pugkillers (high mobility + aoe) => since order is mostly pugs...pugkillers become OP Even boosted a MSH will be doing less than a proper sl or BW... yet people argue MSH are "OP" I know good dps players on both sides, and i agree they are good pugkill...