"Find a way to increase the size of the NPCs so that everyone can see the more clearly."
Is there a way to apply the buff people used to get during city sieges that would increase their sizes?
Search found 330 matches
- Sun Jun 12, 2016 10:28 am
- Forum: Suggestions & Feedback
- Topic: Feedback: 11/06/2016 RvR Event
- Replies: 33
- Views: 8850
- Thu Jun 09, 2016 9:14 pm
- Forum: General Discussion
- Topic: Turn in Quest icon
- Replies: 4
- Views: 1521
Re: Turn in Quest icon
If I had to guess, I would say somewhere around 95% of quests are handed in to the person that gave them.
- Tue Jun 07, 2016 12:24 am
- Forum: Suggestions & Feedback
- Topic: [DISCUSSION / FEEDBACK] PQ/RVR flawed reward system
- Replies: 33
- Views: 9538
Re: [DISCUSSION / FEEDBACK] PQ/RVR flawed reward system
This has probably been said about 20x, and I don't want to derail the premise of the thread, but I really think there needs to be more thought on gear choices. I agree that currencies / how loot should be distributed should be worked on, but I think we should think bigger and make currency universal...
- Mon Jun 06, 2016 4:25 am
- Forum: Technical support
- Topic: Invalid Username/Password
- Replies: 4
- Views: 1792
- Mon Jun 06, 2016 4:23 am
- Forum: Technical support
- Topic: Invalid Username/Password
- Replies: 4
- Views: 1792
- Mon Jun 06, 2016 4:22 am
- Forum: General Discussion
- Topic: Keep defence
- Replies: 2
- Views: 1171
Re: Keep defence
I'd agree with Jaycub and add SW/SH to the mix. If played/specced right, they can straight merc someone without much fear of retaliation due to burst and range advantages.
- Mon May 30, 2016 9:59 am
- Forum: General Discussion
- Topic: T4 Epic quest weapons
- Replies: 10
- Views: 12526
Re: T4 Epic quest weapons
It's an Epic Quest reward; it's supposed to be unique. There's a reason why it says "Choose one". The quest is also supposed to be "Epic", but it's soloable by just about every class and takes about an hour to do, which isn't very "epic". Additionally, there are plenty...
- Mon May 30, 2016 4:12 am
- Forum: General Discussion
- Topic: T4 Epic quest weapons
- Replies: 10
- Views: 12526
Re: T4 Epic quest weapons
It's an Epic Quest reward; it's supposed to be unique. There's a reason why it says "Choose one". The quest is also supposed to be "Epic", but it's soloable by just about every class and takes about an hour to do, which isn't very "epic". Additionally, there are plenty...
- Mon May 30, 2016 3:30 am
- Forum: General Discussion
- Topic: T4 Epic quest weapons
- Replies: 10
- Views: 12526
Re: T4 Epic quest weapons
I think that making them repeatable would be a better alternative than just having a vendor for them. It incentivizes going back out into the world, and the possibility of helping someone who is doing it for the first (or, if implemented, second+) time.
- Tue May 24, 2016 3:45 am
- Forum: Changelogs
- Topic: Changelog 23rd May, 2016
- Replies: 121
- Views: 33413
Re: Changelog 23rd May, 2016
March 23, 2016 Hotfix Notes: - Fixed a bug that would cause damage reduction and vulnerabilities on siege weapons to not work correctly in certain circumstances. - Fixed a long unnoticed bug that prevented kills at a keep from properly contributing to keep sieges or defenses for purposes of spawnin...